Haunted Chocolatier’s Combat is “Completely Coded and Drawn From Scratch” – ConcernedApe

Creator Eric Barone discusses shields and how they reward more patient players while also confirming other off-hand items.

Posted By | On 01st, Nov. 2021

haunted_chocolatier

A new game from a beloved creator is always a big deal, which is why Eric “ConcernedApe” Barone’s upcoming Haunted Chocolatier is so enticing. The first gameplay trailer showcases a more combat-heavy approach than Stardew Valley. In a recent blog post, Barone revealed that the title has been in the works for “over a year” and offered some more details on the combat (along with a short GIF).

“Haunted Chocolatier has a greater focus on combat, so it needs to be very fun, satisfying, and engaging, while also appropriately fitting into the big picture. You can rest assured that I’m not ‘copying and pasting’ Stardew’s combat. On the contrary, almost everything in Haunted Chocolatier, including the combat, is completely coded (and drawn) from scratch.” Shields are also confirmed to be in the game with players capable of blocking “many” attacks and stunning enemies. Even better, a stunned enemy can be attacked “must faster.”

Of course, if you prefer to just go in swinging, then that’s also an option since. Those who are successfully will take down enemies faster and there will be other off-hand items aside from shields that will “compliment different play styles.” Barone also noted that the sword swinging animation in the GIF looks different from the recent trailer. “That’s because I’m still working on everything, and it’s all a work in progress. Everything seen so far could still change before the game is finished. If you followed the development of Stardew Valley, this will be familiar.”

This also means that there will be lots of things that players will discover by themselves in the game. However, it may be a while before it releases. “The bottom line, is that I won’t rest, or release this game, until I am personally satisfied that it’s very fun and compelling, in every aspect. If it never gets there, I’ll just never release it. But don’t worry, I have 100 percent faith that I’ll get it there. Everything is on the right track so far, I have the complete vision for the game in my head, and it’s just a matter of “grinding it out”, which is what I’m doing every day!”

Haunted Chocolatier has only been confirmed for PC thus far. Stay tuned for details in the coming months.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Elder Scrolls Online: Necrom is the Next Expansion for the MMORPG

The Elder Scrolls Online: Necrom is the Next Expansion for the MMORPG

Zenimax Online Studios has announced that the next major expansion for The Elder Scrolls Online is called Necr...

Redfall Launches May 2, Showcases Extended Gameplay Deep Dive

Redfall Launches May 2, Showcases Extended Gameplay Deep Dive

Arkane Studios' open world first person shooter continues to look promising in its newest gameplay showcase.

Hi-Fi Rush Announced by Tango Gameworks, Out Today

Hi-Fi Rush Announced by Tango Gameworks, Out Today

Sporting a stylized animated aesthetic, a focus on rhythm action combat, combos, and more. Hi-Fi Rush promises...

Forza Motorsport Features 500 Cars and 20 Locations, 4K/60 FPS With Ray Tracing

Forza Motorsport Features 500 Cars and 20 Locations, 4K/60 FPS With Ray Tracing

The racing sim releases in 2023 for Xbox Series X/S and PC and features ten times the details, dynamic time of...

Minecraft Legends Releases April 18th, PvP Detailed in New Video

Minecraft Legends Releases April 18th, PvP Detailed in New Video

Players compete in teams across procedurally generated maps, building bases, gathering resources and attacking...

Like a Dragon: Ishin! Trailer Showcases Over-the-Top Trooper Cards

Like a Dragon: Ishin! Trailer Showcases Over-the-Top Trooper Cards

The cards offer several benefits, from throwing energy waves at enemies to slowing down time and dancing to re...