HB Studios Explains Lack of 1080p on Xbox One, Game Is Resource Intensive, Was Not Using Updated SDK

“It’s is actually a lot more resource intensive than you’d think.”

Posted By | On 21st, Aug. 2014 Under News | Follow This Author @GamingBoltTweet


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According to HB Studios, The Golf Club runs at 1080p on the PlayStation 4 and 720p on the Xbox One. GamingBolt asked HB Studios the reason why The Golf Club, which does not seem to be a resource intensive game, is running at that resolution on the latter?

“It’s is actually a lot more resource intensive than you’d think. The world is 2km’s square and everything within that has physics colliders attached to it, we also have a full cloud and atmospheric lighting system not just a painted sky box like most games. Think about it this way, each blade of grass needs to react as you’d expect, each branch on a tree needs to react like you’d expect when a ball hits it,” HB Studios said in a statement issued to GamingBolt.

“The other problem we have is that we don’t define the maps, like most games. The users create them! This means that they could have 90% of their 2km square as water. Water is extremely expensive to recreate, there’s a lot of maths in the getting the right amount of reflection, etc.”

So was there no scope to use the June SDK update for the Xbox One or the free GPU resource due the game not using the Kinect? Bungie’s Destiny did benefit from the SDK update which allowed them to bump the resolution of the Xbox One version to 1080p or is there more than what meets the eye?

“Unfortunately it came a little too late for us to use, we’ve taken a look at it though and hope that we’re going to be able to use the benefits in some future updates.”

Thoughts? Let us know in the comments section below. The Golf Club is now available for purchase.


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