Hideo Kojima Praises The Xbox One, May Integrate Kinect And SmartGlass In MGS 5

If he decides to include them, will it make the Xbox One version superior?

Posted By | On 23rd, Jun. 2013

MGSV_e3_02
Metal Gear Solid 5: The Phantom Pain was one of those rare games at E3 that actually looked like a next-gen game. Featuring a massive open world and giving rise to all new stealth options, The Phantom Pain promises to be one of the finest Metal Gear Solid games, if not the greatest.

For the last couple of years, Hideo Kojima has changed his stance on the way he represents Metal Gear Solid as a franchise. From having a soft corner for the PlayStation to showing off the latest Metal Gear Solid games at Microsoft’s E3 press conference, things have changed a lot at Kojima Productions. And why not? A franchise as historic and celebrated should be enjoyed by as many people as possible.

Hideo Kojima is all praise for the Xbox One. He thinks that the system is powerful and the graphics on it will be amazing.

“I am really looking forward to the graphics power it is capable off,” he said.

He is also interested in SmartGlass, stating that using it and  “different devices to bring the hardcore gameplay to different kind of media” is something he is “really looking forward to.”

Contarary to popular opinion he is all praise for the new Kinect and he may integrate it in Metal Gear Solid 5.

“The Kinect itself brings a lot of different capabilities as well and I will like to see what I can do with the voice command, and the movement with the gestures and see what we can do with that,” he said  in an interview via Major Nelson’s Xbox channel.

Will the inclusion of Kinect and Smart Glass capabilities in the Xbox One version of MGS 5 provide a significant, interesting twist to the stealth mechanics we know and love?

Let us know in the comments section below.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Horizon Forbidden West – Patch 1.17 is Live, Adds VRR and “Balanced” Graphics Mode on PS5

Horizon Forbidden West – Patch 1.17 is Live, Adds VRR and “Balanced” Graphics Mode on PS5

Variable Refresh Rate supports dynamic resolution scaling at 60 Hz. It also targets a 60-120 Hz refresh rate a...

The Matrix Awakens Demo is Being Delisted on July 9th

The Matrix Awakens Demo is Being Delisted on July 9th

If you've already claimed the Unreal Engine 5 demo on PS5 and Xbox Series X/S, then it can be re-downloaded in...

Arcadegeddon Review – Bright and Charming

Arcadegeddon Review – Bright and Charming

The finely-tuned combat and stylish execution make Arcadegeddon an undeniably good time despite it lacking the...

What is Going on with New World?

What is Going on with New World?

The MMORPG enjoyed a spectacular launch, but has quickly faded away- what the hell happened?

God of War Ragnarok’s Thor Will Likely Hold up a Mirror to Kratos’ Monstrous Past

God of War Ragnarok’s Thor Will Likely Hold up a Mirror to Kratos’ Monstrous Past

The God of War and the God of Thunder might have more in common than the former would like to admit.

Grand Theft Auto 5 – 10 New Things Fans Have Discovered

Grand Theft Auto 5 – 10 New Things Fans Have Discovered

Almost nine years after its initial launch on PS3 and Xbox 360, players of Rockstar's epic open-world title co...