Jaffe: “60 bucks is a shit ton to ask” for games

Posted By | On 08th, Aug. 2011 Under News | Follow This Author @KartikMdgl

David Jaffe, Eat Sleep Play lead attempted to explain the reason for Twisted Metal delay as extra time required for “polish.” But he also mentioned that games cost a lot to nowadays and if they’re going to ship a product, they’re going to make sure it justifies the cost.

“Any money is a lot to ask from someone for entertainment. 60 bucks is a shit ton to ask for so if we are going to charge that, you deserve our best… even if it takes a little longer than we anticipated.”

He stated that the game isn’t finished and requires a lot more work before being ready. And it has absolutely nothing to do with the crowded holiday season at all. Absolutely not!

“So imagine about 250 of those sorts of things. Could we ship without change a single one? Totally and it would still be a really fun game. But it would not be good enough for us. And certainly not for you.”

“The extra months are really needed for polish and we feel we need more than four to six weeks of polish and tuning.”

The game is delayed and will release next year exclusively on the Playstation 3.


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