It’s been a while since Ghost Story Games provided an update for Judas, its new sci-fi immersive shooter, with director Ken Levine noting earlier this year how it was “much, much harder to make” than BioShock. However, a new development update is live on the PlayStation Blog, Levine promising more frequent news (but without “spoiling too much” of the title).
Judas is coming off its biggest playtest, and a significant development milestone, Villainy, is now complete. Throughout the Mayflower, players will encounter three leaders – Tom, Queen Nefertiti and Hope, known as the Big 3. While you can ally with them, ignoring one will turn them into the villain who gains new abilities as they make life more difficult.
One example is the Rent-A-Deputy, a mechanized anthropomorphic horse, who can fight against you if Tom is annoyed. Interestingly, there is “more dangerous and character-specific stuff” that will remain secret “for now.”
Levine cites the Nemesis system from Middle-earth: Shadow of Mordor as a “personal favorite,” but unlike the Orcs, you’ll get far closer to the Big 3 in Judas. “We want losing one of them to feel like losing a friend. We want to play with that dynamic, and we want that choice to be super hard. The Big 3 are all going to be competing for your favor and attention.
“They can bribe you, save you in battle, talk shit about the other characters, and share with you their darkest secrets. But eventually, you’ve got to decide who you trust and who you don’t.” Of course, they’ll be watching throughout and sharing their thoughts about how you play.
Judas is in development for Xbox Series X/S, PS5, and PC, but there’s still no release date. Levine says the team isn’t ready to finalize an exact date yet, especially since they have “a way of slipping by, and we’d like to avoid having to change the date after we announce it.” Stay tuned for more details and development updates in the meantime.















