This year’s Wii U reveal might have been botched, but it did have some highlights. Notable among these was the line of quality third party games that Nintendo revealed, along with more third party developers, most notably EA and Irrational, who pledged future support for the console.
So just in case you were excited about a Bioshock Infinite tailor made for the Wii U when you saw Levine during Nintendo’s E3 presser, hold your horses- in the same interview with IGN in which he talked extensively about the Playstation Move and Playstation Vita, Levine talked about the Wii U, and what his company was working on for it. Or more specifically, what his company wasn’t working on.
“I’m not saying it can’t happen,” Levine said. “But we have no plans to do any games for that platform.”
He then went on to talk about the Wii U, as well as the Vita, waxing eloquent about the two new systems.
“There are some things, as a core gamer, as a guy who likes lying in bed playing… I’ve always had to sacrifice that core gaming experience when I lie in bed playing games. We’re now getting to a place with Vita and what Nintendo’s doing where that’s not necessarily going to be the case, where you can play full-on hardcore games in bed with the lights out while your wife’s asleep.
“I like that a lot. That means a lot to me. On the airplane? That means a lot to me as a core gamer, that you’ve got two sticks,” he continued.
“That’s so important to me. The fact that the Wii U has got two sticks… I feel it’s like… It’s a great year for the core coming back and saying, okay, have your touch screens, have your motion control, we’ll try to make that work, and if you can pull that off it’ll be really good.
“But I want to have my cake and eat it too. I think these experiences are starting to allow that to happen. I love my iPad, but I mostly work on it, I don’t play a lot of games on it, because I’m not into that style or form factor, that three-minute experience.”
Bioshock Infinite releases next year, and it looks absolutely stunning.