“It’s more about us wanting to make something that we’re passionate about.”
You’d think 343 Industries would be a little nervous taking over a franchise as fabled and legendary as Halo, and that filling Bungie’s shoes might seem like a daunting task to them, but they’re actually pretty confident about their abilities.
We recently asked 343 in a recent mega interview (we will be posting it very soon, so stay tuned) about the pressure of living up to Bungie’s legacy, and Lead Designer Chris Haluke said it was not a daunting task.
“I wouldn’t call it a daunting task,” Haluke told us. “It’s just that we as a studio bring a lot of creative and talented individuals together who all share the same passion to make the best game possible.”
“It’s more about us wanting to make something that we’re passionate about, that we feel truly deserves the name ‘Halo’,” he continued. “So we put a lot of attention to detail. We worked extremely hard to put out a game that we were comfortable with, that we feel proud of. And I think that’s the main contributing factor.”
We talked a lot more about several interesting things. We will be posting the entire big-ass interview soon.
Halo 4 releases on November 6th for the Xbox 360.