After Fable and Tomb Raider: Legacy of the Atlantis, another one bites the dust as CI Games’ Lords of the Fallen 2 has been delayed to Q1 2027. When it was announced for a day-one Steam launch, the publisher also confirmed a Fall release window at Summer Game Fest. A few weeks later, and clearly something changed.
So what happened? According to CI Games founder and CEO Marek Tyminski, “As development progresses, we have worked closely with the Gameplay Feedback Team, a dedicated group of seasoned Souls-like veterans within our Launch Creative Team. Their valuable ongoing input, combined with the team’s vision, has identified meaningful opportunities to further refine and strengthen the overall experience.
“These enhancements will benefit from additional integration, iteration, and polishing time, enabling the team to deliver the highest possible quality at launch.”
Of course, there’s no denying how beneficial it is to launch the title in a relatively less busy period. “This updated release window also strategically positions Lords of the Fallen 2 outside of a highly competitive holiday period, ensuring the game receives the dedicated attention it deserves.” As you’ll recall, that’s the same reason why Fable was delayed out of 2026 (with Playground Games also benefiting from the extra polish).
It’s worth noting that CI Games apparently targeted August for launch, at least according to one designer’s online portfolio. Perhaps as development progressed, the team realized that more time was required, and delaying it to this Fall/Holiday season wouldn’t be ideal, given the launch of Grand Theft Auto 6.
Either way, with so many other releases this year, especially from July to October, it’s probably better for Lords of the Fallen 2 to take its time and polish whatever it can. Perhaps avoid the technical problems that plagued its predecessor. More updates will be provided en route to the new release date, so stay tuned.















