LucasArts Not Planning on a Star Wars ‘reboot’

Posted By | On 07th, Jul. 2010

LucasArts has dismissed the idea of a Star Trek-type Star Wars reboot. They feel the series still has a lot of gaming potential, and that they can re-imagine their formulas and implement them correctly.

Speaking in an interview with ComputerAndVideoGames.com, executive producer Hayden Blackman argued that Star Wars in no way clashes with the same plotpoints as comic books like Spider-Man and such.

“Not really,” he said when asked if the Lucas companies were discussing a franchise ‘reboot’. “We don’t necessarily perceive it in the same way of there being all these divergent threads.

“When I started at the company 13 years ago I worked on this reference project that was an encyclopedia, and I was warned when I first took the job that I was going to have difficulty dealing with continuity conflicts – but there weren’t that many, there were a handful.

“LucasArts licensing does a really great job of keeping everything consistent and having it make sense,” he added.

“If there is ever a conflict they find really creative ways to explain away that conflict, so I don’t feel like its like a lot of comic book companies where they have so many timelines in so many different worlds that they need to collapse them all.

“We don’t have that same problem, what we do have a strong desire to do is to re-imagine Star Wars, based on the medium and that’s what we did with Force Unleashed 1.

“That’s where the idea for the over the top Force powers came from, but from a story standpoint we never use the story to explain why the powers were all over the top, that’s the way the Force is portrayed in our particular medium and fans love that.”

At the end of the interview, he also said the he would love to see a Super Star Wars (the SNES classic) remake on the Xbox 360.

Your thoughts? Tell us in your comments.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Deathloop’s Creative Director Breaks Down Game’s Design Philosophy

Deathloop’s Creative Director Breaks Down Game’s Design Philosophy

Dinga Bakaba talks about various aspects of the acclaimed title from Arkane in this detailed interview.

Chorus Developer Teases Announcement For Tomorrow

Chorus Developer Teases Announcement For Tomorrow

After almost a full year of no news, it seems we will finally get some type of announcement regarding the spac...

Century: Age of Ashes Has Been Delayed to Steer Clear of Battlefield 2042

Century: Age of Ashes Has Been Delayed to Steer Clear of Battlefield 2042

Battlefield 2042's new launch date is a bit too close for comfort to Century: Age of Ashes' planned release da...

Titanfall 3 isn’t Going to Happen Anytime Soon, Respawn Says

Titanfall 3 isn’t Going to Happen Anytime Soon, Respawn Says

"We’ve got too many other games in the works right now," says Respawn Entertainment's community coordinator ...

Alan Wake Remastered Could be Tweaked to Connect to Other Remedy Titles

Alan Wake Remastered Could be Tweaked to Connect to Other Remedy Titles

Remedy Entertainment says the upcoming remaster's content will remain largely unchanged, but hints that there ...

Steam Has More Outages Than Xbox Live and PlayStation Network – Report

Steam Has More Outages Than Xbox Live and PlayStation Network – Report

A report by Tooltester reveals that Steam experiences more outages than PlayStation and Xbox Live on average.