A post on the Bioware forums has revealed the full list of weapons and upgrades that will be featured in Mass Effect 3, and a screenshot of the weapons loadout screen has also been released (pictured below), though this isn’t the final version, and Bioware says the weapons loadout menu will probably be overhauled for the final product.
It seems much more tactical this time around, and more detailed than Mass Effect 2, which will be good news for those who thought the second installment was too streamlined. What’s best is that the menus aren’t cluttered like those in ME1 either.
Here’s the full list of weapons:
Assault rifles :
M-8 Avenger
M-76 Revenant
M-96 Mattock
Geth Pulse Rifle
Collector Assault Rifle
M-15 Vindicator
Cobra – new
M-37 Falcon – new
M-99 Saber – new
Phaeston – new
N7 Valkyrie (DLC) – new
Chakram Launcher (DLC) – new
M55 Argus (DLC) – new
Pistols:
M-3 Predator
M-5 Phalanx
M-6 Carnifex
Ivory – new
Scorpion Defensive Ordnance Pistol – new
M-358 Talon – new
Thor – new
Arc Pistol – new
N7 Eagle (DLC) – new
Shotguns:
M-23 Katana
M-22 Eviscerator
M-27 Scimitar
M-300 Claymore
Geth Plasma Shotgun
The Disciple – new
Graal Spike Thrower – new
Striker – new
Centurion – new
N7 Crusader (DLC) – new
AT12 Raider (DLC) – new
Submachine guns:
M-4 Shuriken
M-9 Tempest
M-12 Locust
M-237S Hornet – new
N7 Hurricane (DLC) – new
Sniper rifles :
M-92 Mantis
M-97 Viper
M-98 Widow
M-29 Incisor
M-112 Raptor – new
M-90 Indra – new
Black Widow – new
N7 Valiant (DLC) – new
Heavy weapons :
M-622 Avalanche
M-920 Cain
M-451 Firestorm
M-100 Grenade Launcher
ML-77 Missile Launcher
M-490 Blackstorm
Arc Projector
Collector Particle Beam
Geth Spitfire – new
M-51 Havoc – new
Black Star – new
Javelin Missile Launchers – new
Hydra Missile Launcher – new
And here is the full list of upgrades:
Pistol High Caliber Barrel
Increases damage by ?
The weapon accepts wider projectiles to cause more trauma on impact; these are ballistically optimized so as not to lose penetrative power.
Pistol Melee Taser
Increases melee damage by ?
A small attachment to the base of the muzzle which causes massive damage to meleed targets.
Pistol Scope
Increases accuracy by ?
A simple 2x optical scope to enhance accuracy and stability while zoomed. Reduces aim error while moving and taking damage.
Pistol Magazine Upgrade
Increases rounds per magazine by ?
Increases the magazine density of the weapon, allowing more shots to be fired.
Pistol Grip Stabilizer
Increases stability by 30%
Channels the weapon’s recoil back into the shooter’s arm rather than the air allowing for better kick absorption.
Submachine Gun:
SMG High Caliber Barrel
Increases damage by ?
The weapon accepts wider projectiles to cause more trauma on impact; these are ballistically optimized so as not to lose penetrative power.
SMG Scope
Increases accuracy by ?
A simple 2x optical scope to enhance accuracy and stability while zoomed. Reduces aim error while moving and taking damage.
SMG Ultralight Materials
Reduces weapon weight by ?
Superior light-weight alloys replace most weapon parts, making the weapon easier to handle and less obtrusive when using powers.
SMG Magazine Upgrade
Increases rounds per magazine by ?
Increases the magazine density of the weapon, allowing more shots to be fired.
SMG Enhanced Stock
Increases accuracy by 6% and stability by 30%
A buttstock cushioned with “ShockWise” smart synthetic padding to absorb recoil and allow for fast shouldering without slips or catches. Multi-stage recoil compensation allows for more
SMG Heat Sink
Every round fired has a ?% chance of not consuming any ammo.
Increases the heat conductivity of the thermal clip receiver, allowing more heat to be vented and more shots to be fired before malfunction. Completely negates the heat generated by some shots.
SMG E-Material Heat Sink
Increases rounds per magazine by 40%
Increases the heat conductivity of the thermal clip receiver, allowing more heat to be vented and more shots to be fired before malfunction.
Shotgun:
Shotgun Shredder Mod
Allows bullets to pierce through ? meter objects, but at ? reduced damage. Also ignores ?% of defenses on armored targets.
Shotgun High Caliber Barrel
Increases damage by
The weapon accepts wider projectiles to cause more trauma on impact; these are ballistically optimized so as not to lose penetrative power.
Shotgun Smart Choke
Increases accuracy by ?
Servo motors hooked up to an adjustable system allow the shotgun to tighten or loosen its pellet spread for maximum accuracy.
Shotgun Blade Attachment
Increases melee damage by ?
A tungsten carbide bayonet with a recessed edge to provide maximum cutting surface.
Shotgun Spare Ammo
Increases spare ammo capacity by ?
Adds sockets to increase the total spare ammo capacity for this weapon.
Assault Rifle:
Assault Rifle Precision Scope
Increases accuracy by ?
A simple 4x optical scope to enhance accuracy and stability while zoomed. Reduces aim error while moving and taking damage.
Assault Rifle Extended Barrel
Increases damage by 25%.
A longer version of the original barrel, resulting in greater bullet velocity and energy imparted.
Assault Rifle Stability Damper
Increases weapon stability by 30%
Distributes recoil with a sliding system of counterweights compatible with kinetic coil generators. Reduces overall weapon kickback while firing.
Assault Rifle E-Material Heat Sink
Increases rounds per magazine by 40%.
Increases the magazine density of the weapon, allowing more shots to be fired.
Assault Rifle Piercing Mod
Allows bullets to pierce through ? meter objects, but at ? reduced damage. Also ignores ?% of defenses on armored targets.
Sniper Rifle:
Sniper Rifle Extended Barrel
Increases damage by ?%.
A longer version of the original barrel, resulting in greater bullet velocity and energy imparted.
Sniper Rifle Concentration Module
Increases damage by ?% and enhances concentration while aiming, slowing down the world around you by ?% for a brief time.
Biometric sensors and auto-targeting software adjust for the shooter’s pulse and breathing, assisting aim.
Sniper Rifle Enhanced Scope
Increases accuracy by ?
A stability-enhancing scope that increases accuracy and decreases aim error while moving and taking damage.
Sniper Rifle Spare Ammo
Increases spare ammo capacity by ?%.
Adds sockets to increase the total spare ammo capacity for this weapon.
Sniper Rifle Piercing Mod
Allows bullets to pierce through ? meter objects, but at ?% reduced damage. Also ignores ?% of defenses on armored targets.
BioWare hasn’t yet confirmed if this list is real or not, but it seems pretty legit. Tell us what you think in the comments section below.
BioWare recently said that Mass Effect 3 will have a satisfying ending and will answer all your questions. Read the full report here.
Mass Effect 3 releases on March 6 for the Xbox 360, PS3 and PC.
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