Those of us who played Mass Effect 2 did not like how linear and restricted it was. It was more or less a corridor shooter. And since ME3 is going down the same action-y, shooter route, we’re all worried that ME3 might be just the same.
BioWare, however, says that ME3 won’t just be a corridor shooter, and the combat will be much better and more acrobatic than before.
“How the player interacts with the gameplay space is one of the most important things, as players spend most of their time doing that,” said executive producer Mike Gamble in an interview with CVG.
“We’ve added a lot of new melee stuff, and it’s all part of making combat seem more dynamic. Enemy behaviour is also different as enemies will now try and flank and come up close.”
“There’s definitely been an emphasis on making combat spaces into open battlefields in this game,” he continued. “We’re trying to get away from corridor shooters.”
Mass Effect 3 releases on Xbox 360, PS3 and PC on March 6.