Mass Effect 3 on hardcore/insanity to provide a solid challenge

Posted By | On 31st, Jan. 2012

If you have played the previous two Mass Effect games on the normal difficulty, then you know it’s pretty easy to beat the game without any sweat. When you played on higher difficulties, you had to take cover a lot and the enemies were highly accurate, well it’s the same in Mass Effect 3.

“On Normal you’ll be able to power your way or shoot your way through the game. But when you try Hardcore or Insanity you’re not going to be able to do that any more.”

“You really will have to think about each combat; who the enemies are, what kind of resistance you’re presented with, and then strategise to take them down. I’m hoping that it’ll feel like you made a mistake and the game called you on it, rather than, ‘I thought I was playing well, and then I died’,” lead designer Preston Watamaniuk told OXM.

“We’ve tried to make it so that it just feels like if you’re working the problem – using all your squad, all your powers, picking the right guns – you’re going to get through that combat,” he added.

Hardcore difficulty seems to be the best mode for the first playthrough, but it’s nice to know that people who want some challenging gameplay, can get it from Mass Effect 3.

Tell us what you think in the comments section below.


Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...