Metal Gear Rising: Revengeance has a lot of stealth mechanics including humorous ones like hiding in a cardboard box, but was it added from the start or later? Here’s what Platinum Games’ Atsushi Inaba had to say to Shacknews via translator.
“In the beginning, we wrapped around the core concept of just having Raiden moving forward. It was based on sole action. But looking back, it would have been very dull and very centered around just cutting,” he said.
“We think that players would just give up on it. So we needed to have more options and variety and that’s when we decided to include a lot more stealth and different routes where players can really flex on their play style.
The game also contains a lot of humor and other things as you can see from our previous coverage here. Inaba seems to be giving a lot of interviews nowadays but that’s expected since the game comes out on February 2013 for the PS3 and Xbox 360.