FOCUS ON STORY
This, more than anything else – maybe other than its ending – is the biggest issue that people have with The Phantom Pain. How it took a series that had been known for a huge focus on story and storytelling, with cutscenes that could be ridiculously long at times, and basically went in the complete opposite direction. For veteran fans of the series, it felt like a betrayal of Metal Gear’s identity. Sure, without Kojima, the series might not ever have that same flair and flights of outlandish fantasy again, but hopefully, the hypothetical Metal Gear Solid 6 will go back to back a story-centric game like Metal Gear is supposed to be.
But if that does happen, what could its story focus on? There’s always the possibility that Konami takes it in completely new directions, but there’s also plenty of opportunities to go back to explore the past of several events and characters in the series that we’d like to know more about. From here on out, we’ll be discussed a few such possible directions the series could take- really, whichever one the series goes with (if it goes with any of them, and if it ever comes back) would be aces in our book.
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