Metal Gear Solid 5: Ground Zeroes sees Solid Snake – or Big Boss, depending on who you really want him to be – returning once more. But the name Snake has been moving across games and eras in the franchise for a while now. Why did series creator Hideo Kojima settle on the name Snake though? He explained the same on Twitter.
“The reason I used Snake as a code name in Metal Gear is that a snake was the most appropriate symbol of a living being that hides his presence, and sneaks without making any noise. The reason why I didn’t use any specific snake names like cobra, anaconda or viper was because the protagonist is the player. The reason why I use SOLID was to give opposite impression of something soft.
“Like for of all endings of the any series, the appearance of strongest enemy was a must in Metal Gear Solid. It’s the Snake who can surpass the Snake. Thus I brought about a ‘clone.’ The struggle between SOLID and LIQUID. That was Metal Gear Solid.
“As I developed a sequel, a third snake was needed. Since both solid & liquid express an actual natural state. Obviously the next would be “gas” but Gas Snake would be like a human made of gas, and that’s not a nice name. So I borrowed from the physics terms ‘solidus/liquidus’. SOLIDUS is not a real state but indicates the border between liquid and solid.”
Metal Gear Solid 5: Ground Zeroes will be out on March 18th in North America and March 20th in Europe for PS3, PS4, Xbox One and Xbox 360.
Share Your Thoughts Below (Always follow our comments policy!)