Middle Earth: Shadow of War Slaughter Tribe Expansion, New Update Out Now

Endless Siege and Rebellion modes also added to the game as free new content.

Posted By | On 23rd, Nov. 2017 Under News

Middle Earth Shadow of War_02

Monolith Productions’ Middle Earth: Shadow of War has received its first major DLC with the Slaughter Tribe. This allows players to deal with the eponymous Slaughter Tribe whose vicious nature finally graces the lands of Mordor (and assorted areas).

A new update is also out for the game which fixes a number of issues including one where players encountered an infinite loading screen; several instances of Talion clipping and getting stuck within certain objects; issues where Talion would outright fall through the environment; and so on. A nice new change is Followers no longer dying from bleeding out if they happen to be on a fortress wall that’s destroyed. Instead, they’ll be teleported to the ground.

Middle Earth: Shadow of War will be receiving even more updates and DLC in the future. The next big paid DLC is the Outlaw Tribe which arrives in December while the first story expansion Blade of Galadriel is out in February 2018.

Free Updates and Features (Included in the patch)

  • Endless Siege: Defend your fortresses against Sauron’s forces as the Dark Lord tries to reclaim Mordor in the Endless Siege.
  • Rebellion: Crush the Rebellion that sweeps Mordor as your followers band together and try to overthrow you.
  • Enhanced Photo Mode: Capture every battle and siege and apply new filters, frames, and textures with the Enhanced Photo Mode update.

Additional Fixes

  • Fixed a number of issues where the player could encounter an infinite loading screen.
    Addressed a number of instances where Talion could get stuck within specific objects, which would force the player to have to restart the game.
    Fixed a few issues where Talion could fall outside of the environment, which would force the player to have to restart the game.
    Fixed a few issues where a message that reads “Invalid ID” could appear in specific instances.
    Fixed an incorrect tutorial message for poisoning a nearby barrel that would ask the player to hold the button rather than press the button.
    Followers will no longer die from bleed out if they are on a fortress wall that gets destroyed; they will now safely teleport to the ground.

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