Mind Blown: Video Games Graphics Evolution In The Last 30 Years

The evolution of video game graphics in the last 30 years.

Posted By | On 26th, May. 2013

Page 14 of 100

87-Wolfenstien 3D (1992)


87-Wolfenstien 3D (1992)

The game used ray casting to draw textures on the screenandrender the walls in 3D, accordingly creating a one dimensional depth and there are also sprites that represent enemies, powerupsand props. For the first ever first person shooter of its time, Wolfenstein 3D was a revelation.


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