Minecraft: Dungeons Gets Details About Combat, Classes, and More

The spin-off takes the builder to different places.

Posted By | On 17th, May. 2019

Lots of things are happening with Minecraft this year. We know that they’ll release Minecraft Earth, an Augmented Reality version of the title, and we also know about a dungeon crawling spin-off, Minecraft: Dungeons. We hadn’t heard anything about that game since its announcement last year, but now we’ve got some details on what to expect- and it’s definitely something a little different for the series.

Sitting down with Game Informer, Executive Producer David Nisshagen talked about the game’s combat, levels, and class system. The game will have procedurally generated levels that span all the various Minecraft environments. The game will have classes, but these will simplified compared to other games of this nature. It will be based on your armor over stats. Those who pick up heavy armor are ready to be tanks, those that pick up lighter armor can easily be ranged attackers.

Enchantments are in the game as well, with weapons having multiple enchantment options as you pick them up. You can chose which enhancements to add to your weapons, depending on your playstyle or the area around you. The developers hope that coupled with easy armor options, this will allow players to be able to customize their experience without excessive menu use.

“Think of it like this: A sword drops. The sword has a couple of different enchantments options,” Nisshagen explains. “You pick one of them and enchant it with that. The next sword drops. It has the same look and feel and combat animations and all of that stuff, but it has different randomized enchantments attached to it. One of them can be super powerful for area of effect attacks. The other could be, I don’t know, poisons enemy over time. Even if it’s the same base item, they have vastly different properties on them.”

Minecraft: Dungeons will release this year exclusively on PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...

The Witcher 4 Will be Bigger Than The Witcher 3 and Cyberpunk 2077, CDPR Says

The Witcher 4 Will be Bigger Than The Witcher 3 and Cyberpunk 2077, CDPR Says

The developer also insists it will avoid another rushed and troubled launch similar to what Cyberpunk 2077 had...

The Thing: Remastered Removes Scripted Infections for NPCs

The Thing: Remastered Removes Scripted Infections for NPCs

NPCs can no longer "burst out" into a Thing creature as part of the story, but some will be more susceptible t...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Divided the Fanbase – Here’s Why

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Divided the Fanbase – Here’s Why

S.T.A.L.K.E.R. 2 has divided opinion, but what about is it that sparks such varied responses from players?

UFL – Everything You Need to Know About It

UFL – Everything You Need to Know About It

Here's what you should know about Strikerz' purported EA Sports FC competitor.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Patch Fixes Over 650 Bugs, Includes 100 Crash Fixes

S.T.A.L.K.E.R. 2: Heart of Chornobyl Patch Fixes Over 650 Bugs, Includes 100 Crash Fixes

The Bloodsucker has received some nerfs, while the Burer, Boar, Flesh, and Controller have seen their HP "mode...