Monster Hunter World Upcoming Weapon Changes Revealed

The March 22nd patch will have a number of buffs for most weapon types.

Posted By | On 17th, Mar. 2018

Monster Hunter World Updated Schedule

On March 22nd, Capcom’s Monster Hunter World will be receiving a fairly sizable patch. Along with adding Deviljho to the Ancient Forest for players to hunt, there will be significant changes to almost all weapons.

For those worried about excessive nerfs, don’t be – there are mostly buffs all around. The Great Sword will see increased damage for its Charged Slash abilities. The Long Sword will see its Foresight Clash improved for better input timing and hitbox detection. As for the Dual Blades, there will be adjustments to help keep Demon Gauge active.

Some of the changes could be perceived as nerfs – the Charge Blade is receiving adjustments to balance the Impact Phial and Power Element Phial. There are also no adjustments for the Light and Heavy Bowguns. Regardless, this is a pretty nice patch – especially when you consider that it will prevent players from interrupting your carving animations after the quest has been completed. Check out the full list of changes below:

Weapon Balance Changes

  • Great Sword: increased the damage for Charged Slash abilities.
  • Long Sword: improvements to Foresight Slash input timing and hitbox detection.
  • Sword & Shield: Roundslash damage increased and improved slinger usability
  • Dual Blades: adjustments to help maintain Demon Gauge active
  • Hammer: adjusted the stun values on charged attacks
  • Hunting Horn: general attack power increase
  • Lance: Counter-thrust adjustment to increase ease of use
  • Gunlance: Reduced sharpness loss for shelling, and made some attack power increases
  • Switch Axe: Zero Sum Discharge adjustments to increase ease of use
  • Charge Blade: balance adjustments to Impact Phial and Power Element Phial
  • Insect Glaive: improvements to extract attack power increase and extract effect length
  • Bow: fixed various bugs
  • Light Bowgun: no adjustments were made
  • Heavy Bowgun: no adjustments were made

Other Changes

  • Attacks from allies no longer interrupt you during the carving animation. Additionally, players are now immune to all hit reactions, including bombs, during carving animations after quest completion.
  • Added “Return to Gathering Hub” (single player) and “Disband & Return to Gathering Hub” (multiplayer) to the options for “Select Return Destination” after a quest has been completed.
  • Added the “Text Size” setting for changing subtitle text size, under Start Menu > Options Game Settings.

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

15 Most Amazing Games That Have Disappeared

15 Most Amazing Games That Have Disappeared

They set the stage on fire when they were revealed, but now, these games are nowhere to be seen.

OlliOlli, Rollerdrome Studio Roll7 is Reportedly Being Shuttered

OlliOlli, Rollerdrome Studio Roll7 is Reportedly Being Shuttered

The studio, which was acquired by Private Division in 2021, is being shuttered as part of Take-Two Interactive...

15 Upcoming Games of May 2024

15 Upcoming Games of May 2024

Before the world lines up to see what the future of gaming has to offer in June, check out some of the biggest...

10 Crazy Things Players Can Do in Fallout 4

10 Crazy Things Players Can Do in Fallout 4

You could go the normal route of trying to find the Sole Survivor's child, or take a walk on the wild side wit...

Final Fantasy 7 Rebirth is the Fourth Best-Selling Game of 2024 in the US

Final Fantasy 7 Rebirth is the Fourth Best-Selling Game of 2024 in the US

Throughout the long history of Final Fantasy releases, it ranks 14th in lifetime dollar sales. Final Fantasy 7...

Starfield is Finally Getting a Land Vehicle

Starfield is Finally Getting a Land Vehicle

Mod support is also getting some new details soon, with Bethesda sending access to creators for the Creation K...