Mortal Kombat 11 Hotfix Has Reportedly Nerfed Character Tower Requirements Significantly

Requirements have reportedly been slashed by as much as 80 per cent.

Posted By | On 05th, May. 2019

mortal kombat 11

Though reception for Mortal Kombat 11 has largely been positive – thanks to a strong core and strength in other areas like its story mode and competitive online – the game’s also received a fair amount of criticism for its overly grindy nature. That is something NetherRealm Studios seem to be committed to fixing. Not too long ago, they released a patch that addressed various problematic elements in the Towers of Time and the Krypt, while also giving out large amounts of free in-game currency to players.

Now, it seems a new server side hotfix for the game has addressed issues with requirements in the game’s character towers as well, which players are reporting (via Twisted Voxel) have been slashed significantly- as much as 80 per cent in some cases.

For instance, requirements for reaching level 2 have been brought down from hitting 50 Fatalities and Brutalities each, to now needing to hit only 10 apiece. Level 1 requirements stand at 25 Uppercuts and Throws each, Level 3 at 25 Krushing Blows and 10,000 Blood Spilled, level 4 at 25 Fatal Blows, 10 Flawless, 25 Wins, and 25 Krushing Blows, and level 5 at 75 Wins, 35 Fatal Blows, 25 Fatalities, and 25 Brutalities.

It’s a significant drop, and should definitely help with the game’s grindy nature even further. If nothing else, it is, at the very least, good to see the developers listening to feedback and attempting to actually fix it before too much time has passed.

Mortal Kombat 11 is available now on PS4, Xbox One, PC, and Nintendo Switch.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...