Mortal Kombat Uses Story, Move Sets, And “Cool Factor” To Determine Returning Fighters

I bet the cool factor is the biggest factor.

Posted By | On 03rd, Jun. 2020

mortal kombat 11

Very few franchises manage to last more than a few console generations. Even those that do, often take long breaks (such as Capcom’s Street Fighter, for instance, or SNK’s Samurai Shodown). That’s what makes Mortal Kombat so incredible, as the series has continued on ever since releasing in 1992 with multiple and uninterrupted releases. The latest, Mortal Kombat 11, is one of the most successful fighting titles ever, and the franchise is at heights never before seen. So, how do they decide who comes back and who doesn’t for each entry? Well, it’s several factors, including the cool.

In an interview with The Daily Star, Ed Boon was asked about how they determined which fighter will return now that the franchise has gone on for such an extended period. He jokes about goading Mileena fans on Twitter (if you don’t know, Boon is an infamous troll on the platform), and says it comes down to what you expect. They look at the overall story and lore, in an attempt to stay consistent with the many timelines, the move sets, and of course, just what’s danged cool.

“Actually, I’ve never seriously said that I don’t want to see Mileena come back to Mortal Kombat. Most of the time I am just teasing the fanatics who demand she be added 100 times a day.

“I love to have fun with that. Mortal Kombat has about 80 characters in its roster now. So, we tend to look back and occasionally revive a character who hasn’t been seen in a long time, like we did with Fujin in Aftermath.

“We do take into account the story because some characters existed in different parts of the timeline so we need to stay somewhat consistent with the narrative that we are telling.

“But move sets and “cool factor” also play a big part in which character we decide to bring back.”

The lastest entry, Mortal Kombat 11: Aftermath, is available now on PlayStation 4, Xbox One, Switch, PC and Stadia. NetherRealm is also reportedly working on something else outside the series, which you can read about through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...