Developers also address the missing Xbox One version.
MotoGP 14, the upcoming motocross simulation video game being developed by Milestone Interactive for the Xbox 360, PlayStation 3, PlayStation Vita, Windows based PCs, and PlayStation 4, will be targeting a performance of 1080p with 30 frames per second on Sony’s newest console, Worlds Factory reports.
“The experience on PS4 has been very powerful. Compared to the architecture of the PS3, this new console is much more similar to a PC so it’s easier to develop on it. The two versions (PC and PS4) are at the same level, in fact we can ensure 1080P on both the platforms with a minimum stable frame rate of 30FPS due to the large amount of bikes that race at the same time,” said Game Director Andrea Basillo.
“Speaking about special features or performance we’ve obviously got the Remote Play between PSVita and PS4 and the calculation of the physics is three times more powerful than the previous consoles.
“With the DualShock 4 touch pad you can change the different camera views of the game. It’s in a good position for that, but in the future we will study something more particular.”
He also took this opportunity to address the lack of an Xbox One version:
“We don’t have a specific preference for one or another console. I’d like to explain that to all the fans! This year was a matter of time constraints and keeping a high standard, so we’ve decided to keep the exclusive on PS4.”
Which means a potential MotoGP 15 should be on the Xbox One at the very least. MotoGP 14 launches soon. Stay tuned to GamingBolt for future coverage.