Each fighter in MultiVersus has their unique moves and play styles, whether you’re beating down on foes as Batman or doing…whatever Jake the Dog usually does. However, as you play more with each character, their Mastery level will increase. Mastery is essentially a progression path for all characters that unlock different rewards.
These include benefits like Perks, which can provide passive bonuses in combat. Furthermore, when a character reaches Mastery Level 6, they can use “Equip Ally Perks.” This allows for using a Perk from your teammate in matches. If both team members have the same Perk in their loadout, then they can stack its effects, gaining increased benefits. Three Perks can be equipped in a loadout along with a character’s Signature Perk.
So the question is – what are the best Perks in the game? Some are better suited for offense while others provide enhanced utility. Of course, you also have Perks which are downright essential regardless of the situation. Certain Perks are tied to specific characters so you must level their Mastery to unlock them.
For a better idea of the best Perks, take a look at the tier list by VoiD, a pro player for Counter Logic Gaming who’s experienced in Super Smash Bros. Ultimate. He breaks the various Perks into categories like Essential, Best Offense, Best Defense, Best Utility, and Character Specific (which encompasses all of the different Perks that are the best with certain characters). You can watch the video below for his in-depth thoughts on the rankings.
Without further ado, here are all of the best Perks, starting with the Essential tier:
- Snowball Effect – Unlocked with Arya (Mastery Level 2) and Shaggy (Mastery Level 11). When used by itself, deal seven percent increased damage against the opponent with the highest damage. When stacked, both players deal 15 percent increased damage to the fighter with the highest damage.
- Toon Elasticity – Unlocked with (Mastery Level 4). When used by itself, receive a 20 percent reduction in ground and wall bounce velocity. When stacked, ground and wall bounce velocity for both players is reduced by 25 percent.
- Tasmanian Trigonometry – Unlocked with Jake the Dog (Mastery Level 13), Reindog (Mastery Level 12) and Taz (Mastery Level 7). When used by itself, receive a 15 percent increased base knockback influence. When stacked, both players have a 25 percent increased base knockback influence. Knockback influence allows for changing the angle of the direction one has been launched in. By increasing, you receive more control when knocked back, potentially preventing fatal falls.
- Triple Jump – Unlocked with Harley Quinn (Mastery Level 4), Jake the Dog (Mastery Level 11), Steven Universe (Mastery Level 2) and Superman (Mastery Level 2). By itself, it grants an extra jump when hitting an enemy while in the air. But when stacked, the team will always have an extra jump in the air.
Next, let’s look at the best Perks for Offense:
- Lumpy Space Punch – Unlocked with Jake the Dog (Mastery Level 2) and Shaggy (Mastery Level 2). By itself, allows melee attacks to deal five percent increased damage in-air. When stacked, the team deals 10 percent increased damage with melee strikes in the air.
- Hit ‘Em While They’re Down – Unlocked with Batman (Mastery Level 7), Harley Quinn (Mastery Level 11) and Reindog (Mastery Level 7). When used by itself, allows for dealing five percent more damage to debuffed opponents. But when stacked, the team can deal 10 percent increased damage to debuffed foes.
Next up are the best Perks for Defense:
- School Me Once… – Unlocked with Iron Giant (Mastery Level 7), Taz (Mastery Level 11) and Tom and Jerry (Mastery Level 13). Used alone, it provides a buff to projectile blocking for two seconds after a projectile knocks you back. When stacked, it provides a projectile block buff to the team for 4 seconds after being knocked back by a projectile.
- Absorb ‘n’ Go – Unlocked with Steven Universe (Mastery Level 12) and Taz (Mastery Level 4). By itself, it provides a seven percent cooldown refund upon being knocked back by a projectile. When stacked, the team has a 15 percent ability cooldown refund after a projectile knocks them back.
- Clear the Air – Unlocked with Superman (Mastery Level 13). Used alone, it can destroy enemy projectiles after you neutral dodge a projectile successfully. When stacked, neutral dodging a projectile successfully allows your team to reflect projectiles at the enemy.
- Slippery Customer – Unlocked with Harley Quinn (Mastery Level 7), Steven Universe (Mastery Level 7) and Velma (Mastery Level 7). By itself, it provides a 10 percent longer dodge invulnerability window. When stacked, the dodge invulnerability window is increased by 15 percent longer for the team.
Next up is the best Utility Perk. Yes, Perk as in singular. It’s Coffeezilla, which is unlocked by Bugs Bunny (Mastery Level 2) and Wonder Woman (Mastery Level 4). On its own, it provides a 10 percent reduction to ability cooldown duration. When stacked, the team receives a 15 percent reduced ability cooldown duration.
Finally, let’s take a look at the best Perks that work for specific characters:
- Ice to Beat You! – Unlocked with Steven Universe (Mastery Level 11) and Velma (Mastery Level 12). When used by itself, your team’s projectiles will debuff foes with one stack of Ice if the latter are knocked back. When stacked, two stacks of Ice are inflicted on knocked-back enemies.
- I’ll Take That – Unlocked through Perk Training. By itself, it grants a 0.5-second refund on ability cooldowns when hitting debuffed foes. When stacked, it provides a one-second refund on ability cooldowns under the same conditions.
- That’s Flammable, Doc! – Unlocked with Tom & Jerry (Mastery Level 4). After knocking back an opponent with a projectile, you have a three-second window to attack and ignite them for one second. Stacking this increases the ignite duration to two seconds.
- Collateral Damage – Unlocked with Bugs Bunny (Mastery Level 4) and Steven Universe (Mastery Level 4). By itself, it allows for dealing one additional damage against enemies that are knocked back and hit a wall or floor. When stacked, deals two additional damage to knocked back opponents that hit a wall or floor.
- Fancy Footwork – Unlocked with Arya Stark (Mastery Level 4), Harley Quinn (Mastery Level 13) and Reindog (Mastery Level 4). Provides a five percent increase in dodge distance by itself and a 10 percent increased dodge distance when stacked.
- I Dodge You Dodge We Dodge – Unlocked with Lebron James (Mastery Level 7) and Tom and Jerry (Mastery Level 11). By itself, provides a 10 percent ability cooldown refund after dodging an attack. Stacking increases the ability cooldown refund to 15 percent.
- Aerial Acrobat – Unlocked with Batman (Mastery Level 2) and Bugs Bunny (Mastery Level 11). Provides 10 percent increased air acceleration by itself and 20 percent for the team when stacked.
- Hit Me If You’re Able – Unlocked with Finn the Human (Mastery Level 11), Taz (Mastery Level 12) and Velma (Mastery Level 13). By itself, this provides five percent increased dodge speed but when stacked, dodge speed is increased by 10 percent for the team.
- Last Stand – Unlocked with Shaggy (Mastery Level 7) and Superman (Mastery Level 11). When used alone, it allows the team to deal 10 percent increased damage after hitting 100 damage. However, if stacked, then the team deals 10 percent increased damage after hitting 90 damage, providing that extra bit of survivability.
- Make It Rain, Dog! – Unlocked with LeBron James (Mastery Level 2), Reindog (Mastery Level 2) and Tom and Jerry (Mastery Level 2). Provides 20 percent increased projectile speed by itself and 25 percent increased projectile speed when stacked.
- Painted Target – Unlocked with Finn the Human (Mastery Level 13) and Velma (Mastery Level 4). By itself, allows for dealing five percent increased damage to enemies in hit stun. When stacked, the team deals 10 percent increased damage when attacking hit stunned enemies.
- Retaliation-Ready – Unlocked with Iron Giant (Mastery Level 11), Reindog (Mastery Level 13) and Shaggy (Mastery Level 12). Provides three grey health for three seconds when knocked back by projectiles from enemies. Stacking this provides eight grey health for four seconds when knocked back by an opponent’s projectiles.
- Armor Crush – Unlocked with Arya Stark (Mastery Level 13). Allows for fully charged attacks to break an opponent’s armor. When stacked, your team only needs to charge attacks by 75 percent to break armor.
MultiVersus is currently available for Xbox One, Xbox Series X/S, PS4, PS5, and PC. Player First Games has recently confirmed that Season 1 will begin today with Morty joining the roster on August 23rd.
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