MXGP 2020 Not Launching on Xbox Series X/S Due to Generation Transition and Remote Work Adjustments, Says Developer

But the developer assures that backward compatibility on the new Xbox consoles will still optimize the experience.

Posted By | On 19th, Nov. 2020

mxgp 2020

As is usually the case with console generation transitions, most major games that are going to release for at least the next year or so are likely going to be cross-gen games, catering to audiences across the eighth and ninth generation consoles. Milestone’s upcoming motocross sim MXGP 2020 follows that as well- but only partially so.

When the game launches not long from now, it will be available on both PS4 and PS5 (alongside PC), but on Xbox, it will only be releasing for the Xbox One. Why exactly is that the case?

Speaking to GamingBolt in a recent interview, lead game designer Alex Basilio said that the decision to not release a native Xbox Series X/S port was made due to “a remarkable productive effort” to balance not only a console generation transition, but also having to work remotely due to the COVID-19 pandemic. That said, Basilio assures that the game will still have optimizations on the new Xbox consoles thanks to their backward compatibility features.

“The transition between two generation of consoles, new digital platforms and the global pandemic that is requiring remote working for all our developers (safety of our people is a priority for us), caused a remarkable productive effort in our studio that forced our dev team to take hard decisions,” Basilio said. “The incredible power of the Xbox Series X/S will allow our players to enjoy an optimized version of MXGP 2020, even without a specific release.”

MGXP 2020 launches on December 10. On the PS5, it will feature support for the DualSense’s new features and run in dynamic 4K at 60 FPS.


Tagged With: , , , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...