Namco Announce ExerBeat For Wii

Posted By | On 20th, Jan. 2011

Namco Bandai games have announced a new fitness game, ExerBeat, exclusively for the Wii. It has around 150 “simple yet challenging” exercises, providing you with “a robust virtual workout studio for the home.”

The game will be available across North America this Spring, and will be priced at $29.99.

Here’s the entire press release by Namco:

“NAMCO BANDAI Games America Inc. today announced ExerBeat exclusively for Wii. ExerBeat offers an interactive fitness experience where players workout to the beat by utilizing the Wii Remote to perform more than 150 simple yet challenging exercises. With a wealth of activities, in-game personal trainers, customizable programs and data for calories burned, ExerBeat offers a robust virtual workout studio for the home. ExerBeat will be available throughout North America in spring 2011.

With more than 150 fun fitness-oriented activities spanning a variety of categories such as dance, martial arts, body conditioning, and quirky mini-game type party games, there are plenty of choices for players of every age and skill level to get active. ExerBeat also includes exercises which are compatible with the Wii Balance Board (sold separately) and Wii MotionPlus accessories to expand the range of gameplay options even further. The game supports one or two players simultaneously with the option to play with two Wii Remotes (one for each hand) or just one in either the right or left hand.

ExerBeat includes various modes to encourage a healthy, ongoing fitness routine. An in-game personal trainer helps customize workout programs based on the player’s personal goals and preferences, while daily and weekly challenges motivate players to achieve accomplishments on a consistent basis. The game provides data on estimated calories burned after each activity and includes records on a daily, weekly or monthly basis so players can track their progress regularly. On-screen instructors enhance the training experience as they provide direction as well as fitness tips and feedback to guide players.

As an added incentive, an Around the World mode converts players’ workout results into an equivalent distance walked across the globe. This provides a tangible, visual representation of progress as players see their Mii characters traveling the world and stopping at nearly 100 international locations along the way. At each landmark, new exercises and modes are unlocked and interesting facts about the local culture are revealed, providing an enriching experience for the mind as well as body. With the ability to track multiple profiles, players can compete to travel farther than their friends and family.”


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