‘We wanted to keep it the same experience.’
The Last of Us released on the PlayStation 3 last year, but we’re already getting a re-release with The Last of Us: Remastered on the PlayStation 4, which is hitting stores later this month. Naughty Dog recently took to Gamespot to explain exactly what all had changed in this edition of the game, and… it seems like not much has, honestly.
“We up-resed textures, we also turned on various graphics features that, on the PS3 we could only afford to turn on here and there in certain spots where it really offered bang for the buck, and in some cases those are turned on across the board now, like the bounce light from the flashlight,” they said. “There’s better anti-aliasing. Just a host of graphical improvements that bring a lot of crispness and additional quality to the look of the game.”
“Our goal with the Remaster was to keep it as a ‘true’ remaster. Even though we had some ideas, we wanted to really just focus on keeping the same core experience. We dove into a couple things, like the new features with the PS4 controller.”
Yeah, guys… that sounds like a very poor excuse to me, if anyone wants to play the original game, it’s right there, it exists, it’s still being sold, it’s barely a year old, it’s not even rare to find. With the recent spate of news about this game, The Last of Us on PS4 is increasingly coming off to me as a cynical cash grab made exclusively to pad up the PS4’s anemic lineup this year (and maybe to get Naughty Dog familiar with the hardware with a relatively safe project).