Nier Automata Director Wants to Make Games “That Keep Changing Form”

Yoko Taro outlines his lifestyle and design philosophy.

Posted By | On 04th, Apr. 2017

nier automata

Platinum Games’ Nier: Automata has been a pretty strong success with decent Steam sale and plenty of critical acclaim. Director Yoko Taro, for all his strangeness, has been praised for his work. On toco toco TV, he had a chance to talk about his overall lifestyle and work on Nier: Automata.

Wearing an Emil mask, Taro said that, “People who play my games, I believe that many of them are a bit odd. Those people tend to look outside major ways of playing or entertainment. My lifestyle is rather ‘special’. I do not like to travel, nor to work out, I don’t get any pleasure from it.

“Instead I would rather stay in my room in the dark and play or think. Personally, I find it more meaningful.”

For Taro, it’s all about making games and writing stories. “I am living doing what I want to do. I love making games, or to write stories. I almost don’t have any hobby besides that.”

As for Nier, the series was born out of wanting something different in the triple-A gaming space. “Looking at triple-A titles, of course I find them beautiful and interesting, but after 20 minutes of gameplay, I wonder whether it is going to be the same for the following 20 hours. I am a bit tired of this.

“If possible, I would like to make games that are unexpected, games that keep changing form. This is the mindset I had when I created the first Nier game, and it is present in Nier: Automata as well.”

What are your thoughts on this approach and Nier: Automata in general? Let us know below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...

2K Launcher Removed From Every Title on Epic Games Store and Steam

2K Launcher Removed From Every Title on Epic Games Store and Steam

The controversial launcher has been completely sunset. Several titles that necessitated its use are now playab...

Dante’s Ring Announced by The Invincible Developer

Dante’s Ring Announced by The Invincible Developer

The disaster combat action-adventure RPG will enter early access "soon", with Starward Industries aiming for 2...