As teased by creator Sean Murray on Twitter, No Man’s Sky is delving into the outlaw life with its next update. Update 3.85 “Outlaws” introduces a new Outlaw Story along with Outlaw Systems and space stations for players to explore. There’s also the admittedly gorgeous Solar Sail Starship that one can pilot. Check it out below.
Some of the new Outlaw activities include bounty missions, smuggling items, forged passports and more. Space combat has also been improved and you can now have a squadron of wingmen by your side (which can be upgraded). Planetary Frigates, Nexus missions, planetary pirate raids and much more are also included.
If that weren’t enough, one can also don capes and hoods on their character. No Man’s Sky: Outlaws should be going live today free, if previous updates are any precedent. Check out some of the patch notes below and in full here. The base game is currently available for Xbox One, Xbox Series X/S, PS4, PS5 and PC with a Nintendo Switch release this Summer.
3.85 Patch notes
- A new class of starship has been added, the Solar Sail ship.
- Solar starships come in a wide range of procedurally generated variations. They can be found all across the galaxy, but are more common in outlaw systems.
- The Solar-class starship comes with unique technologies for a fast and efficient Pulse Engine.
- All ships now come with a high-capacity cargo inventory. The starting size of the cargo inventory varies according to ship type and class.
- The ship cargo inventory can be upgraded at the starship salvage station.
- The maximum number of saved ships has been increased from 6 to 9.
- Players may now change their primary starship from the quick menu while in the freighter hangar.
- The companion management quick menu option has been moved into the ‘Utilities’ section of the menu while flying a starship.
- Summoning other ships, including the freighter, now has its own dedicated sub-section of the quick menu.
- While on a planet, players may occasionally see groups of frigates enter the atmosphere and pass by on their own missions across the universe.
- An audiovisual cockpit alarm has been added to the ship, to alert pilots to dangerous situations.
- A number of star systems across the galaxy have been taken over by pirates. These systems can be identified on the galaxy map with a Conflict or Economy scanner.
Outlaw systems have a unique space station, with their own assortment of NPCs.
- Visit a Bounty Master aboard an outlaw station to undertake a range of procedurally generated piracy missions and earn unique rewards.
- Purchase illegal goods from the black market traders aboard outlaw stations. Illegal goods can be sold for a large markup in regulated space.
- The maximum stack size for all trading goods, illegal or otherwise, has been increased.
- In regulated systems, space station authorities will periodically scan incoming ships for illegal goods.
- Sentinel interceptors may be deployed to deal with non-compliant pilots.
- A new technology is available, the Cargo Probe Deflector, to attempt to fend off unwanted cargo scans.
- Earn Forged Passports while working for pirate factions. These counterfeit starship registration documents can be used at Station Cores in regulated space to increase or reset reputation levels with the system authorities.
- Outlaw stations cannot be warped to directly from regulation space stations, and vice versa.
- Outlaw stations have their own technology merchant, specialising in suspicious aftermarket upgrades.
- The rewards for destroying starships – freighters, Sentinels, pirates or traders – have been diversified and improved.
- The rewards for saving a freighter from pirate attack have been improved.
- A new series of narrative missions have been added for outlaw systems. Complete these missions to earn unique customisation and title options.
- Support has been added for cloth simulation.
- Fully customisable cape and hood options have been added to the Appearance Modifier. Some options are available by default, while others must be earned via missions or expeditions.