Nvidia Admits Bandwidth Issues In GTX 970

The saga continues continuing.

Posted By | On 25th, Feb. 2015

Nvidia

The sage of the GTX 970, which apparently was falsely marketed, and featured lower specs than what Nvidia had claimed it would have, continues. The latest development? A statement issued by Nvidia in which they admit that the upper 512MB of the additional GB of VRAm that the card offers does in fact have lower bandwidth.

“We invented a new memory architecture in Maxwell. This new capability was created so that reduced-configurations of Maxwell can have a larger framebuffer – i.e., so that GTX 970 is not limited to 3GB, and can have an additional 1GB,” Nvidia said.

“GTX 970 is a 4GB card. However, the upper 512MB of the additional 1GB is segmented and has reduced bandwidth. This is a good design because we were able to add an additional 1GB for GTX 970 and our software engineers can keep less frequently used data in the 512MB segment,” they said.

Nvidia claims that it never intended to mislead anybody, and that the entire confusion comes from miscommunication between their engineers and their marketing team, and also between the company and external reviewers.

Nvidia promised that this would never happen again. “We won’t let this happen again. We’ll do a better job next time.”

Hopefully they do, although I would be lying if I said that at least as far as some people were concerned, Nvidia may have permanently damaged consumer trust.


Tagged With: , ,

Keep On Reading!

Marvel’s Blade is Seemingly “Pretty Far Along” With Reveal Planned for 2026 – Rumor

Marvel’s Blade is Seemingly “Pretty Far Along” With Reveal Planned for 2026 – Rumor

Giant Bomb's Jeff Grubb claims that Arkane planned to "begin debuting it in some way later this year", with a ...

Assassin’s Creed Black Flag Resynced Global Release Timings Revealed, Preloading Live on Xbox

Assassin’s Creed Black Flag Resynced Global Release Timings Revealed, Preloading Live on Xbox

Preloading begins on July 7th for PS5 and PC for Ubisoft Singapore's highly anticipated remake, which launches...

Cronos: Lazarus Outlines The Pathfinder’s Powers, Gladius and More Aggressive Style in New Gameplay

Cronos: Lazarus Outlines The Pathfinder’s Powers, Gladius and More Aggressive Style in New Gameplay

Teleport behind enemies, create decoys and much more while witnessing the Pathfinder's journey to become the W...

Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”

Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”

Originally meant for 2026, the development team looks forward to sharing more updates on "our characters and o...

Nintendo is Unlikely to Follow in Sony’s Footsteps to End Physical Game Production, Says Analyst

Nintendo is Unlikely to Follow in Sony’s Footsteps to End Physical Game Production, Says Analyst

"Nintendo is going to be Nintendo, for better and/or worse," said Circana's Mat Piscatella about the company i...

Death Stranding Director is Afraid of the World Going Fully Digital After PlayStation’s Announcement

Death Stranding Director is Afraid of the World Going Fully Digital After PlayStation’s Announcement

"Eventually, even digital data will no longer be owned by individuals on their own initiatives," said Hideo Ko...