Streaming is no longer a drag.
More and more fans had begun to note recently that having the option to stream to Shield devices enabled, which is the default setting on the GeForce Experience software, was having a noticeable impact on the visual performance and quality of their video games. The reason for this was a bug that was causing the NVIDIA Shield Streamer Service to use excess CPU cycles on some PCs.
Nvidia has responded to this issue by releasing a new update for the software, which basically means CPU cycles aren’t actually used unless you are streaming the game to your Shield device.
The full changelog of the new update is below:
You can download the new version from here. And remember to stay tuned to GamingBolt for more PC gaming news.