GDC is a place where game developers can come together and showcase cool content. Most of them won’t be available to public and will be held inside closed doors but Nvidia has released a cool demo showing the destruction physics.
It’s all in real-time and it’s not from a game. Here’s what the video uploader Matthias Müller-Fischer wrote about it. The demo is running on a GTX 680 at 30 fps.
“We just got our paper “Real Time Dynamic Fracture with Volumetric Approximate Convex Decompositions” which describes the technology behind this demo accepted by Siggraph. Once we have the final approved version of the paper ready, we will put it online.”
This demonstration is impressive and such an implementation in a game would really enhance the overall immersion for gamers. This is not a Physx video, and just showcases one tech.
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