Observer: System Redux’s New Story Content Will Make the Average Playthrough About 20% Longer

But everything depends "on the individual gaming style of the player."

Posted By | On 11th, May. 2020

observer system redux

Bloober Team are going to take a big step into the next generation of consoles later this year when their new horror game, The Mediumlaunches for the Xbox Series X- but right alongside that, they’ll also be revitalizing one of their older games. Observer: System Redux is also coming to the PS5 and the Xbox Series X, and promises improved visuals, gameplay improvemets, new story content, and more.

But as far as story content is concerned, exactly how meaty can we expect it to be? Speaking to GamingBolt, Szymon Erdmanski, Project Manager at Bloober Team, said that though it’s hard to nail down an exact number for how much longer the new content will make the game, on average, it should make the average playthrough of Observer about 20 per cent longer- depending on your playstyle, of course.

“The new story content is interwoven with the rest of the game, so it’s hard to put an exact number, but an average playthrough should be 20% longer,” he said. “Remembering, of course, that everything depends on the individual gaming style of the player.”

Given that Observer was roughly a 7 hour game, we’re looking at a length of roughly 8.5-9 hours for Observer: System Redux. But again, if you choose to explore more thoroughly and engage with the optional content, it might even become 10 hours.

But what exactly is the nature of this content going to be? Erdmanski told us that the new content will work to make the experience more immersive and help played “better understand the harsh reality and unsettling minds” of various characters in the game, including the protagonist.

“The new story content allows the player to participate in a couple of additional investigations,” he said. “They flesh out the game world. We want the player to better understand the harsh reality and unsettling minds that Observers like Dan Lazarski have to work with on a daily basis. We are excited to deliver a new immersive experience to the gamers.”

Observer: System Redux is out for PS5 and Xbox Series X this holiday. On the PS5, the developers plan on using the DualSense’s adaptive triggers and haptic feedback to deliver a more immersive experience. Read more on that through here.

Our full interview with Erdmanski will be going live soon, so stay tuned for that.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...