Outward 2 Arrives in Summer 2026, Playtests Announced

Nine Dots Studios reveals extensive improvements, a realistic seasonal cycle, and more while retaining the brutal open world.

Posted By | On 29th, Sep. 2025

Following its announcement last year for PC, Nine Dots Studios’ Outward 2 launches in Summer 2026. Check out the latest trailer below, which highlights split-screen and online co-op, along with more responsive combat.

As a follow-up to the 2019 open-world RPG, Outward 2 continues the tradition of immersive fantasy with extensive consequences for nearly every action. You’re once again starting as an unremarkable individual, but there are three scenarios and 11 backgrounds to influence the beginning. Aurai offers four core regions with unique biomes and a seasonal cycle that spans the entire year.

While it’s a struggle at first (and honestly, every step along the way), you can seek out trainers to improve your skills and leverage the Exercise system to improve passives. Weapons have separate movesets, and combat feels more fluid. You can even bring along a pack mule for extra carrying space.

For those interested in going hands-on ahead of time, Nine Dots Studios will host a playtest. Dates have yet to be revealed, but you can pre-register on Steam.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...