Go behind the scenes to see the tools used for creating the upcoming co-op shooter.
Overkill’s The Walking Dead has seen its share of delays but development seems to be progressing smoothly at the moment. The story has teased us about the post-zombie apocalypse in Washington D.C. and in a new dev diary, the studio has revealed how this affected Georgetown. Check it out below.
Along with comments by producer Saul Gascon, we get to see how the overall atmosphere and look of the neighbourhood has been designed. It’s a closer look at one of the areas that players will presumably be fighting for survival in.
As a four player co-op FPS, Overkill’s The Walking Dead will challenge you to complete various missions and raids. Survivors will be rescued and supplies foraged to help build up your base. Eventually, opposing forces will try to attack your base and it’s up to you to defend it. There are four playable characters each with their own roles, stories and skill trees. Teamwork is essential, whether you’re playing stealthy or mowing down hordes.
Overkill’s The Walking Dead is out this Fall for PC, Xbox One and PS4.