“We have always considered Overwatch as a universe that we want to tell stories in,” says lead writer Michael Chu.
The need for Overwatch 2 to be released as a full sequel is something that has been questioned by many since it was first announced, but even many of the game’s detractors are excited about one thing in particular- the PvE story content, which is something that the first game – a purely multiplayer experience – did not have.
Speaking in an interview with the official PlayStation Blog, Overwatch 2 lead writer Michael Chu spoke about the nature of the story content in the upcoming sequel, how viable the Overwatch universe is for storytelling, and how the story content in the sequel is structured. According to Chu, though it will differ from a traditional campaign, owing to the fact that it will be played co-operatively with other players, it will “explore the Overwatch universe in new ways” – echoing similar recent statements by Blizzard.
“We have always considered Overwatch as a universe that we want to tell stories in,” said Chu. “Overwatch (the game) was the first expression of this universe, but we have been experimenting with PvE in the annual Archives events, and have certainly heard from the community that it’s something that they are interested in.
“With story missions in Overwatch 2, we have the opportunity to make good on this, and explore the Overwatch universe in new ways. We like to call the story a Story Experience. It’s not quite a single-player campaign in that you will be playing the story alongside three other players in co-op. Players will experience the story together with their friends.”
Overwatch 2 is due out for PS4, Xbox One, PC, and Nintendo Switch, but currently has no release date.