The developer also talks about developing for PlayStation VR.
Though plenty has been said about the Xbox One’s updates, the PS4 hasn’t nearly had as much hype. That being said, the console has had a significant number of updates as well. CEO and co-founder of Mindfield Games, which is working on the VR title P.O.L.L.E.N., Ville Kivistö talks about the efforts Sony is putting into updates when it comes to new features like VR.
“We don’t have experience in Microsoft’s updates, but we’re sure Sony is actively looking to improve their SDKs and bring in new features (like VR related optimizations) when it makes sense,” Ville said to GamingBolt.
As for developing a PS VR game compared to a PS4 title, Kivistö said that the studio was still able to deliver graphically intensive experiences. “Shortly put, yes. Sony’s temporal reprojection helps a lot in this, upscaling the framerate to 120Hz.
“Also the scalable nature of P.O.L.L.E.N’s visuals help us to find the visual levels that run constant 60Hz. And as on PC, on PS4 we are also able to ramp up the visuals when the game is played without a VR headset.”
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