Where Winds Meet Lead Designer Says “No Other Studio Has Made This Kind of Game Before”
Lead designer Chris Lyu spoke about the challenges behind realising the studio's vision for the Wuxia-inspired Where Winds Meet.
Nintendo Direct Partner Showcase Announced for July 31st
The showcase will focus on upcoming Nintendo Switch 1 and 2 titles from various publishing partners throughout its 25-minute runtime.
Drag x Drive Overview Trailer Details Controls, Pilot Types, Modes, and More
The mouse-driven competitive basketball title also features different minigames and challenges to unlock new customization options.
EA Reports Strong First Quarter in FY 2026 Thanks to Year-on-Year Growth for F1 25
Following up on its financials, the company is also forecasting strong revenue for the second quarter thanks to upcoming releases.
Ready or Not Crosses 2 Million Units Sold on Consoles
The latest milestone for Void Interactive's tactical shooter brings its total lifetime sales to an impressive 11+ million.
How Much Does a PS5 PRO Equivalent PC Cost in 2025?
With this feature, we will be taking a look at how much would it cost if we try to build a PC that's comparative to a PS5 Pro in terms of gaming performance.
Chrono Odyssey Developer Outlines Sweeping Changes to Address Player Feedback After Closed Beta
Major changes are being made to every aspect of the game, from animations to exploration and even progression and crafting.
15 Biggest Games Launching in August 2025
Metal Gear Solid Delta: Snake Eater, Mafia: The Old Country, and Gears of War: Reloaded are among the biggest games of the month.
Clair Obscur: Expedition 33 Patch Adds Long-Requested Battle Retry Option
Other features include dialogue autoplay outside of cutscenes, separate volume sliders for exploration and combat, and much more.
Mario Kart World Gets Update 1.2.0 Bringing Quality-of-Life Improvements and Balance Changes
Among many other things, the update brings with it the ability for players to see a waiting time in multiplayer lobbies between races.
Mafia: The Old Country Trailer Highlights Combat and Knife Duels
There are plenty of firearms in Hangar 13's upcoming title, but sometimes you need to rely on good ol' fashioned blades.
Battlefield 6 – EA Has No Current Plans to Start Charging $80 for its Games
In a recent earnings call, EA CEO Andrew Wilson said that the company wants to continue offering games at a range of prices.
Gamescom Opening Night Live is 2 Hours Long, Confirms Geoff Keighley
The showcase will air on August 19th at 11 AM PT and feature new announcements, reveals, updates, and more for upcoming titles.
Lies of P, DayZ, and My Hero One’s Justice 2 Coming to PS Plus Essential on August 5th
NEOWIZ's Souls-like action RPG is one of the best in years, while Bohemia Interactive's post-apocalyptic title is a fun survival experience.
Cronos: The New Dawn Showcases Haunting Opening in Extensive New Gameplay
Follow Traveler ND-3576 through the beginning of the game as she ventures into the New Dawn district in search of a Predecessor.
Xbox PC App Now Allows Users to Stream Games They Own Through Microsoft Store
The feature includes more than 250 games, and requires users to make no additional payments or subscriptions to start streaming.
The Witcher 4 Developers Are Facing Pressure to Make it Better Than The Witcher 3
However, narrative director Philipp Weber also noted that quality is subjective, and isn't a mathematical quantity that can be derived.
Dying Light: The Beast Will Feature Guns That “Feel on Par” With Melee Combat – Franchise Director
Smektala referred to the relationship between the Dying Light franchise and guns as being "complicated" right from the start.
Warhammer 40,000: Space Marine 2 – Patch 9.0 is Live With Updates to Datavault, Perks, and More
Multiple ranged weapon types have received adjustments, while several tweaks and Guardsman buffs are live for Siege Mode.
Silent Hill f Writer Describes Blend of Psychological and Supernatural Horror as “Salad Dressing”
While Ryukishi07 didn't elaborate too much, he did also talk about how different his approach to writing for Silent Hill f was.



























