Forza Horizon 6 is Apparently Launching on May 19th, According to Alleged Pop-up in Forza Horizon 5
The open-world racer will allegedly feature over 550 cars on release, with Premium Edition owners receiving four days of early access.
Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
Josef Fares noted that the success of Clair Obscur: Expedition 33 might cause publishers to leave AAA behind in favour of smaller budgets.
Xbox Series X/S Sold Over 12 Million in First 18 Months, per Former VP’s LinkedIn
These sales figures come from at-the-time vice president of global expansion, hardware and studios integration at Xbox, Mark Stanley.
Eidos Montreal is Working on a “AAAA” Game – Rumour
Mentions of this AAAA project were discovered in the LinkedIn profile of a former environmental artist who worked on it last year.
Former Activision CEO Says Swedish Fund’s Lawsuit Against Microsoft Acqusition Was to Help Embracer
The original lawsuit alleged that Bobby Kotick rushed the Microsoft acquisition to avoid the consequences of misconduct allegations.
Styx: Blades of Greed Gets A Free Hour-Long Demo With Sneaking and Golem Dismantling
Pre-orders are live with the Standard Edition retailing for $50. The Quartz Edition costs $60 and includes two days of early access.
Resident Evil Requiem: Confirmed Characters And Rumored Returnees Explained
A clear breakdown of Resident Evil Requiem’s confirmed cast so far, plus the rumored returnees and why they’re being discussed.
Code Vein’s Best Strengths, And Why They Still Hold Up
Code Vein’s flexible builds, partner assists, and punchy combat keep every run fresh, even in 2026.
Former Anthem Executive Producer Believes It Damaged Developers’ Careers and Mental Health
Mark Darrah, who has also served a similar role on Dragon Age games, made an almost 4-hour video discussing the development of Anthem.
Code Violet Review – More Irritation Than Tension
TeamKill’s attempt at a survival horror game with dinosaurs in the mix could’ve been so much more, but there’s no excusing the wasted potential on display here.
Resident Evil Village and Like a Dragon: Infinite Wealth Coming to PS Plus Extra/Premium – Rumor
Other notable titles allegedly coming to both tiers include Expeditions: A MudRunner Game and A Quiet Place: The Road Ahead.
Split Fiction Creative Director Says Next Game is Going to be Even Better
Josef Fares, in a recent interview, also discussed the ethos of Hazelight Studios, breaking things to ensure maximum creativity.
Meta Shuts Down VR Game Developers Armature Studios, Twsited Pixel and Sanzaru Games
The studio closures comes as part of Meta's plans to shift more of its investments from VR gaming to the wearable tech sector.
Battlefield 6 Delays Season 2 to February 17th for “Further Polish”
It's also extending Season 1 past January 20th and offering the new Frostfire Bonus Path with fresh Weapon Packages and other rewards.
Marvel Rivals’ Deadpool Debuts on January 16th as Its First 3-in-1 Hero
Strategist, Vanguard or Duelist - the Merc with the Mouth does it all, and he arrives in NetEase's hero shooter later this week.
Cancelled The Dark Knight Game Adaptation’s Pre-Production Files and Videos Discovered
The files, meant for internal use to document milestones, reveal what Monolith Productions was working on between 2009 and 2010.
Code Vein 2 Details Its Vast, Secret-Filled World and Combat in New Overview Trailer
The nine-minute overview for the action RPG also showcases Bequeathed Formae, which take time to manifest but hit incredibly hard.
Steam Machine’s “Verified” Program Will Have “Fewer Constraints” for Developers Than Steam Deck
Valve Designer Lawrence Yang also noted that "if your title is Verified in Steam Deck, it will be Verified on Steam Machine."
The Elder Scrolls 6, Fallout 5 Are “No-Win” Situations for Bethesda, Says Former Lead Artist
Nate Purkeypile also expressed his belief about how a narrower scope than Starfield could potentially benefit The Elder Scrolls 6.
Cyberpunk 2 Lead Reveals That Phantom Liberty Originally Had A “Much Darker and Weirder” Epilogue
Creative director Igor Sarzyńskii says it didn't "really fit tonally, thematically" once the expansion's main story had "solidified."



























