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Empire of the Ants Runs at a Dynamic 1600p on PS5 and Xbox Series X, Native 972p on Xbox Series S

Empire of the Ants Runs at a Dynamic 1600p on PS5 and Xbox Series X, Native 972p on Xbox Series S

Meanwhile, on PS5 Pro, the strategy title targets 60 FPS at a native 1440p, upscaled to 4K, it's been confirmed.

Call of Duty: Black Ops 6, NBA 2K25, Palworld, and More Will Support PS5 Pro on November 7th

Call of Duty: Black Ops 6, NBA 2K25, Palworld, and More Will Support PS5 Pro on November 7th

Other titles separately confirmed for the console include Killing Floor 3, Off the Grid, and Starship Troopers: Extermination.

Metal Slug Tactics, Microsoft Flight Simulator 2024, and More Revealed for Game Pass in November

Metal Slug Tactics, Microsoft Flight Simulator 2024, and More Revealed for Game Pass in November

Like a Dragon: Ishin!, Like a Dragon: The Man Who Erased His Name, and Persona 5 Tactica will also leave the service on November 15th.

New World: Aeternum Interview – A Fresh Beginning

New World: Aeternum Interview – A Fresh Beginning

Senior producer Andrew Webster speaks with GamingBolt about the relaunch of Amazon's acton RPG.

Windblown Developer Addresses Sudden Death Mechanic and Possible Changes

Windblown Developer Addresses Sudden Death Mechanic and Possible Changes

Motion Twin wants teammate revival to feel like an "epic moment" and a "true high point," though further details are pending.

PS5 Pro Can Reportedly Capture 8K Screenshots

PS5 Pro Can Reportedly Capture 8K Screenshots

Though only one title is confirmed to run in 8K on Sony's upcoming console, players can still capture absurdly high-resolution images.

PS5 Pro Reportedly Includes an Extra 2 GB of DDR5 RAM

PS5 Pro Reportedly Includes an Extra 2 GB of DDR5 RAM

The official safety guide for the console is out in the wild ahead of launch and also seemingly confirms 16.7 TFLOPS GPU performance.

Empire of the Ants Interview – Environments, Visuals, Difficulty, and More

Empire of the Ants Interview – Environments, Visuals, Difficulty, and More

Game director Renaud Charpentier speaks with GamingBolt about Tower Five's upcoming strategy title.

Eternal Strands Interview – Bosses, Story, Art Style, and More

Eternal Strands Interview – Bosses, Story, Art Style, and More

The developers of Eternal Strands speak with GamingBolt about the upcoming fantasy action-adventure title.

Destiny: Rising Closed Alpha is Live Until December 5th

Destiny: Rising Closed Alpha is Live Until December 5th

It includes 11 playable characters, two Strike missions, the six-player Gauntlet, the Haven social space, a campaign prologue, and more.

Slitterhead – Everything You Need to Know

Slitterhead – Everything You Need to Know

This feature aims to demystify Slitterhead as we approach its impending release date with 15 things you absolutely need to know.

Persona Series Has Sold 23.5 Million Units

Persona Series Has Sold 23.5 Million Units

Remasters and spin-offs along with simultaneous worldwide multiplatform launches have contributed to the series' continued success.

Metal Gear Solid Delta: Snake Eater Hopes to be Faithful to the Original Without Feeling “Old and Clunky”

Metal Gear Solid Delta: Snake Eater Hopes to be Faithful to the Original Without Feeling “Old and Clunky”

"We need to make sure that when people play the game, it doesn't feel old, like they're playing an old game," says series producer Noriaki Okamura.

Assassin’s Creed Shadows Hopes to “Change the Narrative” Around Ubisoft’s “Inconsistency in Quality,” Series Boss Says

Assassin’s Creed Shadows Hopes to “Change the Narrative” Around Ubisoft’s “Inconsistency in Quality,” Series Boss Says

"Assassin's Creed Shadows represents our opportunity to change that narrative, not just for Assassin's Creed, but I think for Ubisoft as a whole," says Marc-Alexis Coté.

Final Fantasy 7 Rebirth Director Says Dev Team is Hard at Work on Sequel

Final Fantasy 7 Rebirth Director Says Dev Team is Hard at Work on Sequel

"We’re working hard on development so that we can launch part 3 as soon as possible," says Final Fantasy 7 Rebirth director Naoki Hamaguchi.

Monster Hunter Wilds Beta’s Technical Issues Will be Addressed in the Final Game, Capcom Says

Monster Hunter Wilds Beta’s Technical Issues Will be Addressed in the Final Game, Capcom Says

"We are committed to ensuring the quality of the final product," Capcom says amidst a number of players highlighting technical issues with the beta.

Gears 6 Could Have Been Set on a Different Planet, Former Series Boss Reveals

Gears 6 Could Have Been Set on a Different Planet, Former Series Boss Reveals

Previous Gears of War boss Rod Fergusson has revealed that his plans for the series' next numbered entry prior to his departure involved a new setting.

Marvel’s Spider-Man 2, Ratchet and Clank: Rift Apart Videos Showcase PS5 Pro Enhancements

Marvel’s Spider-Man 2, Ratchet and Clank: Rift Apart Videos Showcase PS5 Pro Enhancements

Insomniac Games offers another look at the PS5 Pro enhancements you can expect to see in a couple of its PS5 titles not long from now.

Future Square Enix Games Will Release on Xbox Simultaneously, Final Fantasy 16 Producer Says

Future Square Enix Games Will Release on Xbox Simultaneously, Final Fantasy 16 Producer Says

"In the future, Square Enix titles will be released simultaneously on each platform more and more," says Naoki Yoshida.

Dragon Age: The Veilguard Surpasses 89,000 Concurrent Steam Players

Dragon Age: The Veilguard Surpasses 89,000 Concurrent Steam Players

Players continue to flock to BioWare and EA's newly released fantasy action RPG in numbers, going by how it is performing on Steam.