One of the most unique things that Microsoft showed off at Gamescom this year was how its upcoming title, Crackdown 3 is going to be relying on the cloud. By running with the aid of this technology the game’s world is supposed to be entirely destructible and easier to get a multiplayer match running smoothly. Even better than that, the game is said to actually run smoother overall by running through the cloud as opposed to relying on the internal hard drive on the Xbox One.
Asked on Twitter whether he believes that Microsoft’s embracing of the cloud might lead to other companies following suit. The Xbox One chief responded that he hoped that would be the case. “I’d like to see 3rd parties pick up the tech as well. Innovation moves more quickly as more games push what’s possible.” Spencer added as a response. Using cloud technology the way Crackdown 3 uses it is actually pretty new and so it might be a while before other companies are following suit.
At the same time, Spencer isn’t wrong that the best way to make sure the quality of games is improving is to make sure they are using all the best technology. If companies start adopting this kind of use of the cloud, not only will the cloud get better, but someone might come along and figure out a brand new tech that can be used even more smoothly in the not to distant future. In the meantime, we’ll have to wait and see whether Crackdown 3’s use of the tech measures up to the hype.
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