Precursor Games Speaks Out About Future of Shadows of the Eternals

After failed Kickstarter, the studio is exploring its options

Posted By | On 26th, Aug. 2013

SotE-Announced

Shadows of the Eternals, the planned spiritual successor to the seminal GameCube horror game classic, Eternal Darkness: Sanity’s Requiem, has failed to meet its crowdfunding goals on the website Kickstarter. A lot of reasons are being floated for this rare high profile Kickstarter failure, everything from the original game being a niche hit with not a whole lot of mainstream appeal, to Dyack’s involvement in the game, especially so soon after his role in the Silicon Knights debacle.

On their Kickstarter page, Precurson have now posted an update regarding the game’s future:

‘After we take a one week break, we will be upgrading the forum software to help improve the experience of our community. The Order forums will remain open for all those who have pledged on the Kickstarter for the next few weeks.

It is unfortunate that we were unable to crowd-fund this project at this time, but we have not given up. We intend to pursue other avenues with the ultimate goal of having our games come to fruition. Please feel free to migrate over to our Community Forums at www.precursorgames.com/forums, as we will be keeping our forums open for people to enjoy and discuss everything Precursor Games.’

It sounds like they do not intend to try crowdfunding the game again, and they might explore some other options. Maybe some deals with some publishers might be a good idea, although again, this game would be a fundamentally risky project.

Shadows of the Eternals is slated for release once it begins (and finishes) development on PC, Wii U, and PlayStation 4.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...