Project CARS Xbox One Physics Issues Related to Controller, More Varied Tracks Incoming

Slightly Mad Studios to deploy new X1 patch soon.

Posted By | On 25th, May. 2015

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Slightly Mad Studios’ Project CARS is out and about for PC, PS4 and Xbox One but it’s been seeing its fair share of issues, especially on Microsoft’s console. In fact, many have been facing trouble with the game’s physics, thus leading many a gamer to believe the Xbox One version had been dumbed down from its brethren.

Interestingly, Slightly Mad Studios head Ian Bell pointed out that that this wasn’t the case at all. “It’s purely a controller issue,” he stated on the game’s forums and that with the upcoming patch, “it feels ace here”. The patch will be passing certification soon so Xbox One users can rest easy.

Also, while more cars are on the way, Slightly Mad is focusing on offering a wider range of tracks to players. “We’re going with a different philosophy. All of our research shows that most users settle on around 10-20 cars that they enjoy then get slowly bored with the lack of tracks. We therefore aimed at creating a sensible amount of interesting cars and a massive track roster.

“I suspect we’ll build to over 150 cars over time but more and varied tracks should be the main focus IMO.”

What are your thoughts on Project CARS thus far? Let us know in the comments.


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