Prototype For The DualShock 4 Was Similar To The Xbox 360 Controller

"They knew that consumers liked the 360 for shooters"

Posted By | On 23rd, Oct. 2013

Dualshock4

In a recent interview with GamesBeat, Sony manager of product planning, Toshimasa Aoki gave some insight into the development of the DualShock 4 controller. According to Aoiki, it’s original prototype looked similar to the current Xbox 360 controller.

“At the very start, we were thinking of drastically changing the controller. We tried out new devices, changing the form factor. We’d start from there and then try to talk to the game teams and tweak toward what the best form would be to have for those new devices. So we made, I don’t know, more than 20 prototypes. Some had no buttons, just touch panels. Some were rounded. All this crazy stuff.”

“We did test having the analogue sticks on top, since the Xbox has the left side on top [above the D-pad],” he said. “Especially from the shooter teams – we got feedback that that’s what they wanted. They knew that consumers liked the 360 for shooters.[But having the two sticks symmetrical on the left and right sides] is kind of in our DNA. The prototype team, myself, and also the management team really felt that having this look is the PlayStation look, and we had to keep that.”

Ultimately, however, Sony decided to abandon the prototype for something more in line with what was expected of them:

“If we moved the X up there, it just breaks all the muscle memory,” Aoki said. “The right hand mostly goes for both buttons and sticks, but the left hand stays on one or the other and usually doesn’t switch around [between the left analogue stick and the D-pad]. That’s why it’s OK to switch around the left side. But switching the right side really breaks the gamer’s experience.”

Source: Venturebeat


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Blindfire Interview – A New Kind of Multiplayer Shooter Experience

Blindfire Interview – A New Kind of Multiplayer Shooter Experience

Lead designer Matt Dunthorne speaks with GamingBolt about Double Eleven's recently-released shooter.

What is Going on With Microsoft Flight Simulator 2024?

What is Going on With Microsoft Flight Simulator 2024?

When it works, Asobo Studio's latest is a gorgeous experience. Unfortunately, server issues were only the begi...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Guide – All Anomalies, Arch Anomalies, And Anomalous Areas

S.T.A.L.K.E.R. 2: Heart of Chornobyl Guide – All Anomalies, Arch Anomalies, And Anomalous Areas

All about anomalies in Stalker 2 and how you can deal with them.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Guide – Best Armor and Where to Find Them

S.T.A.L.K.E.R. 2: Heart of Chornobyl Guide – Best Armor and Where to Find Them

The best armour in Stalker 2 and where you can find them.

Star Wars Outlaws: Wild Card DLC Review – Bad Beat

Star Wars Outlaws: Wild Card DLC Review – Bad Beat

The first story DLC for Massive's action-adventure arrives alongside multiple improvements, but there's still ...

Palworld X Terraria Collaboration Announced for 2025

Palworld X Terraria Collaboration Announced for 2025

Pocketpair also has "exciting news" regarding the next update for its survival crafting creature-collector, co...