PS4 Is A Dream To Develop For, ‘Lets Us Throw As Much Art And Animation As We Could’ – Hohokum Dev

"We don’t really have any issues at all with performance on PS4, so it’s amazing."

Posted By | On 28th, May. 2014

Hohokum_Screen3

Hohokum is a an upcoming video game under development at Honeyslug Studios for the PlayStation 3, PlayStation 4, and PlayStation Vita. The game puts the player in the role of a serpent creature called the “Long Mover”. GamingBolt recently got the chance to interview Ricky Haggett from Honeyslug Games and Richard Hogg who is collaborating with the game’s development.

Given that they are working on the PlayStation 4 for a while now, we asked them about their experience with Sony’s console and whether they came across any kind of limitations.

“It’s pretty much a dream to develop for because it’s just got so much memory and it’s so fast,” Ricky explains. “We don’t really have any issues at all with performance on PS4, so it’s amazing. It just lets us throw as much art and animation as we could ever really want to. It’s fantastic.”

Richard chipped in with his thoughts adding “it’s funny, because as a gamer I don’t really care about performance. Most of the games I play run on any standard old laptop, because that’s the sort of games I’m interested in, I guess. However, as someone making a game we really appreciate, even for a game like ours that you wouldn’t look at and you wouldn’t think is particularly taxing, that we can have so much art and animation.”

“The PS4 side of things has been super smooth. Obviously trying to fit all of the art and animation onto PS3 and PC has taken more doing than on PS4. PS4 is a huge leap up in terms of what it can do,” Ricky added.

Hohokum is due this summer. Stay tuned for more news and updates.

This is just a snippet of our interview with Honeyslug Games and we will have more in the coming days.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...