PS4’s Architecture Is Easier To Develop For, Says Guerrilla Games

PS4 architecture is easier from a technical standpoint

Posted By | On 08th, Oct. 2013

killzone_shadow_fall_031

In a recent interview with VG24/7, Eric Boltjes, the lead designer of Guerrilla Games stated that the architecture of the PS4 is both really cool and, from a technical standpoint, much easier to develop for. However, with ever give there is a take, and in order to get the most out of the PS4, production costs on Killzone were increased. Boltjes commented:

“The architecture is really cool because it’s easier to develop for, you get more memory, you get more hard drive space, you get more processing power so the architecture is easier. It’s also a lot more demanding, because the production effort needed just to make a next-gen title now is not doubled; It’s quadrupled. That’s because everything needs to look that much better. It takes a lot more people, and that takes a lot more communication. So it does it make things a lot easier from a technical standpoint, but from a professional standpoint it makes things a lot harder.”

The Sony exclusive Killzone: Shadowfall will launch in tune with the PS4 this coming November.

Source: VG247


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Wuchang: Fallen Feathers Producer Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

In a new video, Moore's Law is Dead has discussed the bill of materials for the PS6 hardware, and compared it ...

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Director Tommaso Sergi wants players to experience "eureka" moments similar to games like Outer Wilds and The ...

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

Sales of the PS5 family of consoles in Japan for the week ending on April 5th were comparable to Xbox Series X...

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

With Bethesda’s latest space-faring RPG making its way to the PS5, we’re expecting the debates around its ...