PS5 and Xbox Series X GPU Gap Doesn’t Really Have a Development Impact – DiRT 5 Dev

Codemasters' Mike Moreton doesn't believe the difference in the GPUs of both consoles will impact development too much.

Posted By | On 23rd, Oct. 2020

dirt 5

In the next-gen race, while the PS5 boasts its blazingly fast SSD, the Xbox Series X touts other advantages, chief among them being its GPU, which at 12 teraflops, outmatches the PS5’s 10.28 teraflops of GPU power, at least as far as pure numbers are concerned.

The question, of course, is if this will end up making any difference from a development perspective- for instance, will developers exclusively working on the Xbox Series X be able to do more with the GPU that multiplatform devs, who also have to work with the PS5’s specs?

According to DiRT 5 lead designer Mike Moreton, that’s not going to be the case. Speaking in any interview with GamingBolt, when asked about the difference between the GPUs of the two next-gen consoles, Moreton said, “From development and gameplay perspectives, it doesn’t really have an impact. When it comes to tuning, tweaking and optimizations at the end of a game, it might mean slightly less work for one platform.”

Of course, it’s worth noting that on top of all that, multiplatform developers will also have to keep the Xbox Series S’ much less powerful GPU in mind, which means the gap between the PS5 and Xbox Series X is going to end up being irrelevant.

DiRT 5 is out for the PS4, Xbox One, and PC on November 6, for Xbox Series X/S on November 10, and for PS5 on November 12. A Stadia version will also release next year.

Our full interview with Moreton will be live soon, so stay tuned for that.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...