PS5 SSD Will Improve Loading and Unloading of Data During Gameplay – Shing! Dev

Mass Creation discusses the improvements that next gen consoles can provide for loading times.

Posted By | On 11th, Oct. 2019

PlayStation logo

Sony recently announced that the PlayStation 5 would be releasing in Holiday 2020. A proper reveal will be coming next year itself but until then, we know that the console will feature an 8-core AMD Zen 2 CPU, hardware-based ray-tracing and a solid state drive. We’ve heard quite about the SSD already – lead architect Mark Cerny noted in April that the PS5’s loading would be 19 times faster than PS4.

However, what do other developers think of the drive’s potential? Is it simply a case of faster loading times? We recently spoke to game director Grzegorz Kurek and game design Andrzej Sugier from Mass Creation about the same. The studio is working on Shing!, a 2.5D action title releasing next year for Xbox One, PS4, PC and Nintendo Switch.

“There is only so much data you can stream with standard drives. Levels in Shing! load almost instantly and we load and unload things that camera can and cannot see. Shing! is in 2.5D, so it’s pretty a simple task to cull objects that are out of view, but we have to be careful when loading and unloading data during gameplay. Heavier objects or enemies may cause stuttering if they stream during intense action, so we try to avoid that.”

However, there’s more to it than just sticking an SSD into the console. “With SSD this is a less of a problem – but on consoles the drive is not solely responsible for performance, but how the console handles the data traveling from and to the drive. There is no reason to go to technical details here, but there is a lot of funky stuff going on there. This is why switching to SSD on PS4 or Xbox does not affect loading times as much as it should. This kind of process will probably be improved on the newer platforms hence we can expect an improvement in loading times.”

From a development perspective, it’s the architecture of the entire console that’s facilitating better loading times with the SSD. We’re still a ways off from the release of both the Xbox Scarlett and PS5 but thus far, their hardware seems promising. Stay tuned for more details in the coming months.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

No Rest for the Wicked Trailer Highlights Positive Early Access Impressions

No Rest for the Wicked Trailer Highlights Positive Early Access Impressions

Moon Studios' Souls-like action RPG is available for PC via Steam Early Access and has received some praise de...

Counter-Strike 2 Update Adds Left-Hand Aiming, Dropped Weapons Panel, and More

Counter-Strike 2 Update Adds Left-Hand Aiming, Dropped Weapons Panel, and More

Dust 2 also returns with Overpass removed from the Active Duty map pool. Other maps like Inferno, Baggage and ...

SAND LAND is Out Now

SAND LAND is Out Now

Bandai Namco's action RPG based on Akira Toriyama's manga is playable on Xbox One, Xbox Series X/S, PS4, PS5, ...

Destiny 2 Xur Inventory – Knucklehead Radar, Lord of Wolves, Ophidian Aspect, and More

Destiny 2 Xur Inventory – Knucklehead Radar, Lord of Wolves, Ophidian Aspect, and More

The Lost Pacific armor, a new random roll for Hawkmoon, and several new Legendary weapons are also available a...

The Plucky Squire Gameplay Clips Showcase 3D to 2D Transitions, Jetpack, Combat, and More

The Plucky Squire Gameplay Clips Showcase 3D to 2D Transitions, Jetpack, Combat, and More

All Possible Futures and Devolver Digital's action-adventure title releases for PlayStation, Xbox, Switch, and...

Manor Lords Surpasses 150,000 Concurrent Players Upon Early Access Launch

Manor Lords Surpasses 150,000 Concurrent Players Upon Early Access Launch

Slavic Magic and Hooded Horse's medieval city-building RTS recently launched for Steam in early access.