Developers across the industry are quite excited about beginning work on the PS5 and the Xbox Scarlett, with their new hardware promising to bring about interesting changes and evolutions in how games are played and designed. But while there are some who feel things such as industry-standard solid state drives and the better processors of next-gen consoles will bring about a major leap in technology, others are less muted on those possibilities.
Danny Weinbaum – the director of serene exploration-focused title Eastshade – for instance, feels that next-gen hardware will be an iterative improvement rather than a huge step forward. Speaking in an interview with GamingBolt, Weinbaum commented on the PS5’s SSD, saying that though it will be helpful for streaming tech required in open world games and help reduce load times, it won’t have much of an impact on performance.
“Many games have everything they need in memory already, so it wouldn’t affect much there, but it will be helpful for open world titles which require streaming,” he said. “I’d say it won’t really affect performance much. Mostly it will reduce load times.”
Speaking about the PS5’s Zen 2 CPU, Weinbaum had similar thoughts, saying it won’t really “change much”, and will be “an evolution, not a revolution.”
“It won’t change much really,” said Weinbaum. “It will allow more draw calls I suppose, i.e. more objects on screen. It will be an evolution, not a revolution.”
Eastshade is currently available on PC, PS4, and Xbox One. Stay tuned to GamingBolt for our full interview with Weinbaum.