There’s been a lot of talk in recent days about whether or not the PS5 will be able to run games in true 4K, with some reports suggesting that developers have been struggling with getting games to that mark on Sony’s upcoming next-gen console. One developer that is confident of hitting that target, however, is TeamKill Media.
Not too long ago, they said that they were targeting 4K and 60 FPS on the PS5 for their upcoming cosmic horror first person shooter Quantum Error, and recently, they reiterated that they will be hitting that target. Responding to a post on Twitter claiming that the game is struggling to hit 4K and 30 FPS on the PS5, the developers responded via the game’s account that that isn’t accurate, stating further that right now, in its unoptimized state, the game is running at 4K and 65-70 FPS on the PS5, and by the time it’s been optimized fully, it will be hitting the 4K60 goal.
Quantum Error is in development for the PS5 and PS4, and will be launching some time in 2021. The developers have confirmed that it will feature real-time ray tracing on the PS5, and that it will be making use of the DualSense’s haptics and adaptive triggers.
Not sure where this quote comes from but, it didn’t come from us.
Quantum Error currently is running at 4K 65-70 FPS unoptimized. We will be hitting our goal of 4K 60 FPS.
And there will be much more than just corridors lol! 🤣
— QUANTUM ERROR (@Quantum_Error) August 13, 2020