Rainbow Six: Siege Dev Diary Discusses Cover and Lean Mechanics

Less input lag and a more free form lean system is discussed.

Posted By | On 04th, Dec. 2014

Ubisoft Montreal hasn’t had the brightest year with bugs dogging flagship titles like Watch Dogs, Assassin’s Creed: Unity and Far Cry 4 at launch. Unity was actually in a semi-unplayable state when it first released due to frame rate and stability issues along with animation bugs. That being said, Rainbow Six: Siege is still worth looking forward to if only because it’s been in development long enough.

A new dev diary in the Behind The Wall series takes a look at the different mechanics in the game along with the philosophy behind some of the decisions. The emphasis is on providing players with more control rather than a lean system depending on contextual situations. This means you’ll be able to change stances regardless of where you stand. Less input lag will also become important for players.

Rainbow Six: Siege releases some time in PS4, Xbox One and PC so stay tuned for more details.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...